Unbread is a captivating game where a gingerbread man, animated by a passionate chef's final act, embarks on a quest against an evil corporation. Set in a world merging a cozy bakery with industrial hazards, players navigate puzzles, combat kitchen foes, and unveil a heartfelt story.
active 2023-11-29 → 2024-02-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 91 days from 2023-11-29 to 2024-02-27. Pushes: 282 total, peak 23 in a day. Pull requests: 129 total, peak 18 in a day. Issues: 114 total, peak 13 in a day. Comments: 66 total, peak 10 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MashdorDev | 292 | 91 | 60 | 43 |
| rylerbleau | 113 | 67 | 23 | 4 |
| SafakOnol | 108 | 56 | 16 | 7 |
| GageM | 62 | 27 | 13 | 7 |
| AlanDJS9 | 41 | 27 | 9 | 1 |
| antoniukoff | 31 | 14 | 8 | 4 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#132MashdorDev2024-02-27 19:40Updated Readme
- Issue comment#96GageM2024-02-27 18:31Bugfix - Camera Glitches on Player Death
- Issue#96GageM2024-02-27 18:31Bugfix - Camera Glitches on Player Death
- Issue#127rylerbleau2024-02-27 18:28After Player Dies Controles rotate
- Issue#122rylerbleau2024-02-27 18:28EXCEPTION_ACCESS_VIOLATION
- Issue#123rylerbleau2024-02-27 18:28Missing NevMesh
- Issue#130rylerbleau2024-02-27 18:28Head throw mechanic behaviour is changing depending on the player rotation.
- Issue#120rylerbleau2024-02-27 18:28Spinning Tables in core level currently not being utilized
- Issue#119rylerbleau2024-02-27 18:28Stove not damaging Player
- Issue#118rylerbleau2024-02-27 18:28Missing Puzzle in Core Level Test
- Pull request#131GageM2024-02-27 18:05
- Issue#130SafakOnol2024-02-26 20:13Head throw mechanic behaviour is changing depending on the player rotation.
- Issue#129SafakOnol2024-02-26 19:52Jump bug
- Issue comment#95SafakOnol2024-02-26 19:50Bugfix - Secondary Attack only fires in one direction
- Issue#95SafakOnol2024-02-26 19:50Bugfix - Secondary Attack only fires in one direction
- Issue#127MashdorDev2024-02-26 19:20After Player Dies Controles rotate
- Issue#126MashdorDev2024-02-26 19:18Phase out BP_projictile
- Issue#125SafakOnol2024-02-26 16:04Convert AI to GAS based classes
- Pull request#117MashdorDev2024-02-23 19:55
- Issue#80MashdorDev2024-02-23 19:55Weapon - Ammo system
- Issue#124MashdorDev2024-02-23 19:41Projectile direction is effect by the rotating table
- Issue#123MashdorDev2024-02-23 19:33Missing NevMesh
- Issue#122MashdorDev2024-02-23 19:31EXCEPTION_ACCESS_VIOLATION
- Issue#121MashdorDev2024-02-23 19:28Lower AI detection Time
- Issue#120MashdorDev2024-02-23 19:26Spinning Tables in core level currently not being utilized
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.