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MatheusVBellini/OpenGLProject

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Project in OpenGL using GLEW and GLFW for a university class

active 2023-10-042024-04-13 (UTC)

Complete coverage26,413 / 26,413 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
149
Pushes
109
Pull requests
6
Issues
25
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 193 days from 2023-10-04 to 2024-04-13. Pushes: 109 total, peak 12 in a day. Pull requests: 6 total, peak 4 in a day. Issues: 25 total, peak 6 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MatheusVBellini13910761
rafaelfrgc2200

Recent activity

Latest issues, pull requests and releases

  • Issue#17MatheusVBellini2023-11-29 21:51
    CameraMov functional module not working properly
  • Issue#14MatheusVBellini2023-11-29 21:51
    change texture slot
  • Issue#9MatheusVBellini2023-10-31 23:29
    enable no-texture object generation
  • Issue#16MatheusVBellini2023-10-31 23:00
    remove shiftBack and shiftForward
  • Issue#16MatheusVBellini2023-10-31 22:15
    remove shiftBack and shiftForward
  • Issue#15MatheusVBellini2023-10-31 22:15
    parse face data properly
  • Issue#15MatheusVBellini2023-10-25 17:55
    parse face data properly
  • Issue#14MatheusVBellini2023-10-25 17:55
    change texture slot
  • Pull request#13MatheusVBellini2023-10-24 21:03
  • Pull request#13MatheusVBellini2023-10-24 21:03
  • Pull request#12MatheusVBellini2023-10-24 17:52
  • Pull request#12MatheusVBellini2023-10-24 17:52
  • Issue#11MatheusVBellini2023-10-24 17:52
    implement manual and automatic movement functional modules
  • Issue#11MatheusVBellini2023-10-24 01:09
    implement manual and automatic movement functional modules
  • Pull request#10MatheusVBellini2023-10-23 18:20
  • Pull request#10MatheusVBellini2023-10-23 18:20
  • Issue#9MatheusVBellini2023-10-23 18:20
    enable no-texture object generation
  • Issue#8MatheusVBellini2023-10-23 18:19
    textures look like solid color
  • Issue#8MatheusVBellini2023-10-21 01:37
    textures look like solid color
  • Issue#7MatheusVBellini2023-10-21 01:36
    use other .obj informations
  • Issue#3MatheusVBellini2023-10-21 01:36
    bind texture correctly when drawing
  • Issue#6MatheusVBellini2023-10-21 01:36
    implement face indexing
  • Issue#6MatheusVBellini2023-10-20 15:29
    implement face indexing
  • Issue#4MatheusVBellini2023-10-20 15:29
    problem with texture
  • Issue#5MatheusVBellini2023-10-20 15:16
    implement proper destructors

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.