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MatrixRex/Uber-Stylized-Water

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An highly customizable stylized water shader for Unity 6

active 2025-01-042026-07-13 (UTC)

Complete coverage26,490 / 26,490 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
300
Pushes
17
Pull requests
0
Issues
10
Stars
213
Forks
31

Activity over time

Daily event counts in the loaded window

Line chart, 556 days from 2025-01-04 to 2026-07-13. Pushes: 17 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 2 in a day. Comments: 18 total, peak 3 in a day. Stars: 213 total, peak 14 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MatrixRex3217011
NadjaAtali4003
DevNylo2002
snakone2001
ariok2001
papataci1000
ZayNepz1000
helloman31000

Recent activity

Latest issues, pull requests and releases

  • Issue#11MatrixRex2025-12-03 07:08
    Is there a way to get the height of a wave at a certain position?
  • Issue comment#11MatrixRex2025-11-21 00:38
    Is there a way to get the height of a wave at a certain position?
  • Issue#11ZayNepz2025-11-20 20:50
    Is there a way to get the height of a wave at a certain position?
  • Issue comment#10MatrixRex2025-11-07 05:07
    No Dummy Color warning
  • Issue comment#10MatrixRex2025-11-05 07:05
    No Dummy Color warning
  • Issue comment#10snakone2025-11-04 22:33
    No Dummy Color warning
  • Issue#10snakone2025-11-04 09:34
    No Dummy Color warning
  • Issue comment#7DevNylo2025-10-08 01:24
    Unity 6.2 - After update, shader has too many variants
  • Issue comment#7MatrixRex2025-10-07 05:59
    Unity 6.2 - After update, shader has too many variants
  • Issue comment#7DevNylo2025-10-07 00:18
    Unity 6.2 - After update, shader has too many variants
  • Issue#5MatrixRex2025-10-03 00:49
    Water not having shadows cast properly - they are square
  • Issue comment#6MatrixRex2025-10-03 00:49
    Water not rendering on Meta Quest
  • Issue#6MatrixRex2025-10-03 00:49
    Water not rendering on Meta Quest
  • Issue#6papataci2025-10-02 15:17
    Water not rendering on Meta Quest
  • Issue comment#5MatrixRex2025-08-13 14:42
    Water not having shadows cast properly - they are square
  • Issue comment#5MatrixRex2025-08-10 14:29
    Water not having shadows cast properly - they are square
  • Issue comment#5NadjaAtali2025-08-08 04:25
    Water not having shadows cast properly - they are square
  • Issue comment#5NadjaAtali2025-08-07 05:50
    Water not having shadows cast properly - they are square
  • Issue comment#5MatrixRex2025-08-07 05:16
    Water not having shadows cast properly - they are square
  • Issue comment#5NadjaAtali2025-08-07 04:32
    Water not having shadows cast properly - they are square
  • Issue comment#5MatrixRex2025-08-05 14:10
    Water not having shadows cast properly - they are square
  • Issue#5NadjaAtali2025-08-05 11:28
    Water not having shadows cast properly - they are square
  • Issue#4helloman32025-07-04 10:11
    Materails appearing pink along with toon shader
  • Issue comment#2MatrixRex2025-05-13 18:30
    Shader doesn't compile on Unity 6000.1.21f
  • Issue#2MatrixRex2025-05-13 18:30
    Shader doesn't compile on Unity 6000.1.21f

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 213 stars here means stars gained during the window, not the repo's star count.