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active 2026-05-162026-07-05 (UTC)

Complete coverage26,506 / 26,506 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
185
Pushes
114
Pull requests
12
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 51 days from 2026-05-16 to 2026-07-05. Pushes: 114 total, peak 24 in a day. Pull requests: 12 total, peak 7 in a day. Issues: 14 total, peak 11 in a day. Comments: 10 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Copilot876797
MaximumTrainer574322
Claude5410
github-actions[bot]4000
Codex1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#146Copilot2026-05-23 07:44
  • Pull request#145MaximumTrainer2026-05-22 21:51
  • Issue#128MaximumTrainer2026-05-22 21:29
    Realism: diverse, location-correct tree species library (instanced) per route theme
  • Issue#123MaximumTrainer2026-05-22 21:29
    Realism: animated water caustics light-cookie projected onto hull and oar blades
  • Issue#116MaximumTrainer2026-05-22 21:29
    Realism: PBR texture maps (roughness / normal / clearcoat) on boat hull and oar blades
  • Pull request#144MaximumTrainer2026-05-22 21:29
  • Issue#119MaximumTrainer2026-05-22 21:05
    Realism: planar reflection (Reflector) on the water surface for boat & sky reflection
  • Issue#107MaximumTrainer2026-05-22 20:08
    Realism: subtle vertex-shader sway on tree foliage
  • Issue#125MaximumTrainer2026-05-22 20:08
    Realism: auto-exposure / eye-adaptation so themes feel consistent across bright and dark scenes
  • Issue#105MaximumTrainer2026-05-22 20:08
    Perf/Realism: add distance LOD for trees and buildings
  • Issue#104MaximumTrainer2026-05-22 19:43
    Perf: share material instances across landscape elements
  • Issue comment#97MaximumTrainer2026-05-22 19:42
    Perf/Realism: replace `Math.random()` in window emissive props with stable per-window state
  • Issue#104github-actions[bot]2026-05-22 09:19
    Perf: share material instances across landscape elements
  • Pull request#92Copilot2026-05-22 09:07
  • Issue comment#93Codex2026-05-22 08:59
    Implement safe-win technical improvements from codebase review (plus backlog issue automation)
  • Issue#89github-actions[bot]2026-05-22 08:29
    physics: replace `any`-typed Rapier bodyRef with proper RapierRigidBody type
  • Issue#89github-actions[bot]2026-05-22 08:29
    physics: replace `any`-typed Rapier bodyRef with proper RapierRigidBody type
  • Pull request#65Claude2026-05-19 11:00
  • Pull request#56Copilot2026-05-16 14:42
  • Pull request#56Copilot2026-05-16 14:42
  • Pull request#55Copilot2026-05-16 11:42
  • Pull request#54Copilot2026-05-16 10:27
  • Pull request#54Copilot2026-05-16 10:27
  • Issue comment#44MaximumTrainer2026-05-16 09:44
    add rowing machine support
  • Issue comment#53Copilot2026-05-16 09:28
    Upgrade generated single-scull GLB to match issue-required anatomy, equipment detail, and PBR intent

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.