active 2025-02-12 → 2025-02-13 (UTC)
Complete coverage26,678 / 26,678 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-30 (UTC)
Events
19
Pushes
0
Pull requests
0
Issues
16
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 2 days from 2025-02-12 to 2025-02-13. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 16 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MehimoNemo | 16 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#17MehimoNemo2025-02-13 04:24Music for bossfight and music for regular stuff?
- Issue#16MehimoNemo2025-02-13 04:23Door opening and closing sound effect
- Issue#15MehimoNemo2025-02-13 04:23Gun sound effects(human and alien(?))
- Issue#13MehimoNemo2025-02-13 04:22Alien enemy sound attack sound effect
- Issue#12MehimoNemo2025-02-13 04:21Alien player and human player projectiles
- Issue#11MehimoNemo2025-02-13 04:21Player sprite and alien player sprite
- Issue#10MehimoNemo2025-02-13 04:19Level sprites
- Issue#9MehimoNemo2025-02-13 04:19Weapon sprites(human and alien)
- Issue#8MehimoNemo2025-02-13 04:18Enemy sprites
- Issue#7MehimoNemo2025-02-13 04:18toggleable friendly fire
- Issue#6MehimoNemo2025-02-13 04:17Player health
- Issue#5MehimoNemo2025-02-13 04:17Sprite hotswapping
- Issue#4MehimoNemo2025-02-13 04:16Enemy AI + Health + damage + attack animation
- Issue#3MehimoNemo2025-02-13 04:14Button door interaction + level progression
- Issue#2MehimoNemo2025-02-13 04:13enemy spawning nodes
- Issue#1MehimoNemo2025-02-13 04:12Player with shooting and multiple guns
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.