Meme
active 2024-07-03 → 2026-05-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 683 days from 2024-07-03 to 2026-05-16. Pushes: 47 total, peak 8 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 263 total, peak 21 in a day. Comments: 470 total, peak 37 in a day. Stars: 19 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| fx013 | 166 | 21 | 0 | 90 |
| GoodCrispyShark | 119 | 0 | 0 | 89 |
| MajorMajorMajor6 | 51 | 0 | 0 | 43 |
| Ill-cat | 38 | 0 | 0 | 30 |
| fuxiao1563 | 33 | 0 | 0 | 18 |
| FasciA647 | 33 | 0 | 0 | 19 |
| Goldenhollowz | 30 | 0 | 0 | 29 |
| NinjaAqua445 | 26 | 0 | 0 | 20 |
| AirHater | 24 | 0 | 0 | 17 |
| fengx1024 | 22 | 17 | 4 | 1 |
| iddsxbk | 21 | 0 | 0 | 7 |
| Nagasoyo | 20 | 0 | 0 | 12 |
| System2c | 16 | 0 | 0 | 11 |
| a3662981 | 14 | 0 | 0 | 3 |
| yangjiandendi | 13 | 0 | 0 | 9 |
| yinthewater | 11 | 9 | 2 | 0 |
| helihydrogen | 10 | 0 | 0 | 6 |
| dfgf123 | 10 | 0 | 0 | 3 |
| heartskingu | 10 | 0 | 0 | 5 |
| GSMUZILI | 10 | 0 | 0 | 7 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#151Max121384092026-05-16 15:48有办法设置召唤物的召唤位置吗?
- Issue#148Max121384092026-03-01 07:25有没有办法获得弹夹中特定弹药的数量?
- Issue comment#147GoodCrispyShark2026-02-12 01:08Issue for custom reconcile event
- Issue comment#146CookieAlien2026-01-25 00:39The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue comment#146GoodCrispyShark2026-01-20 18:10The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue comment#146CookieAlien2026-01-20 10:21The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue comment#145Max121384092026-01-20 04:35怎么实现商店打折或者类似效果?
- Issue comment#146GoodCrispyShark2026-01-20 04:00The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue comment#146GoodCrispyShark2026-01-20 03:52The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue#146CookieAlien2026-01-11 04:05The game bugs when trying to add emoji to opponent's deck on combat start/啟動給敵人子彈會卡bug
- Issue#145Max121384092026-01-10 05:23怎么实现商店打折或者类似效果?
- Issue#144Max121384092026-01-10 05:12怎样实现持续伤害,类似过早地埋葬那种
- Issue comment#143GoodCrispyShark2025-12-09 23:36怎样在游戏中禁用能力/神器?
- Issue#142FasciA6472025-10-03 09:03怎样在生命值归零后不立即死亡?
- Issue#141qiangyanly-spec2025-09-19 06:27变形态
- Issue#105GoodCrispyShark2025-06-28 04:05怎么在游戏过程中实时改变子弹的文本描述
- Issue#140GoodCrispyShark2025-06-28 04:04怎样获得“空的最大生命值”?
- Issue comment#140FasciA6472025-05-30 11:15怎样获得“空的最大生命值”?
- Issue comment#140FasciA6472025-05-28 09:14怎样获得“空的最大生命值”?
- Issue#128GoodCrispyShark2025-03-04 20:57事件选项的sound音乐无效
- Issue#135GoodCrispyShark2025-02-21 21:46如何在战斗中召唤其他单位战斗
- Issue#138GoodCrispyShark2025-02-21 21:45如何提高大招的弹道速度
- Issue comment#138GoodCrispyShark2025-02-12 20:02如何提高大招的弹道速度
- Issue#137GoodCrispyShark2025-02-12 19:58想问一下如何通过能力卡为角色添加神器
- Issue comment#138IlPreteRoss02025-02-01 02:10如何提高大招的弹道速度
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 19 stars here means stars gained during the window, not the repo's star count.