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Modular Encounters Systems is a Massive NPC Management Framework for the game Space Engineers - this is a fork intended to be used in unknown yet ways

active 2023-10-072026-06-27 (UTC)

Partial coverage19,551 / 25,185 hourly files (78%) · 2 absent upstream · 5,631 failed, retryable2023-09-282026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
325
Pushes
134
Pull requests
22
Issues
64
Stars
16
Forks
17

Activity over time

Daily event counts in the loaded window

Line chart, 995 days from 2023-10-07 to 2026-06-27. Pushes: 134 total, peak 8 in a day. Pull requests: 22 total, peak 4 in a day. Issues: 64 total, peak 31 in a day. Comments: 21 total, peak 4 in a day. Stars: 16 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#346enenra2026-06-09 07:54
    NPC ammo replenishment does not respect changes in block ownership
  • Issue#342shiftyshadow2026-03-26 04:07
    Feature Request: RelativeSpawnRotation
  • Issue comment#341Schulzman1172026-03-10 04:42
    crash report: Exception: System.NullReferenceException: Object reference not set to an instance of an object.
  • Issue#340Blaylock19882026-02-21 02:09
    Crash Report: System.IndexOutOfRangeException
  • Issue#336enenra2026-02-08 20:06
    CustomCounterVariables and CustomStrings don't save
  • Issue#313enenra2026-02-08 20:02
    CustomCounters do not function after a save and restart
  • Pull request#338enenra2026-02-08 19:32
  • Issue#335enenra2026-02-08 13:33
    Feature Request: A way to communicate a Sandbox Counter into a chat message
  • Issue#336enenra2026-02-08 13:22
    Bug: CustomCounterVariables and CustomStrings don't save
  • Issue#337enenra2026-02-08 13:20
    Crash to Desktop During Combat
  • Issue#335Blaylock19882026-02-01 17:35
    Feature Request: A way to communicate a Sandbox Counter into a chat message
  • Issue#330XGNXLency2025-12-28 01:37
    Industrial Cargo Containers, Cargo Terminals, and Half Cargo Terminals are ignored by Loot Profiles
  • Issue comment#315enenra2025-12-25 15:40
    #312 Fixed protection against removing grids owned by players
  • Issue#290enenra2025-12-24 11:24
    Arithmetic Exception in AutoPilotSystem.LimitSpeed
  • Issue#296enenra2025-12-24 11:20
    Game crashes on PlayStation consoles since 2.71.12 update
  • Issue#312enenra2025-12-24 11:19
    MES Cleanup is deleting player owned grids through Despawn
  • Pull request#329Blaylock19882025-12-21 17:55
  • Issue comment#315irreality-net2025-12-10 07:17
    #312 Fixed protection against removing grids owned by players
  • Issue#317enenra2025-11-29 08:12
    Add missing Economy FactionType SpawnCondition tags
  • Issue comment#323enenra2025-11-21 22:00
    IdealPlanetAltitude, AltitudeTolerance, and MinimumPlanetAltitude do not work as described
  • Issue#326XGNXLency2025-09-28 01:14
    MustSpawnInPlanetaryLane Spawn Condition tag doesn't work
  • Issue comment#320XGNXLency2025-09-19 08:18
    EnableTriggers ignores StartsReady tag
  • Issue comment#320enenra2025-09-19 06:25
    EnableTriggers ignores StartsReady tag
  • Issue#320enenra2025-09-19 06:25
    EnableTriggers ignores StartsReady tag
  • Issue comment#322enenra2025-09-19 06:17
    ManuallyActivateTrigger & ManuallyActivatedTriggerNames broken after Apex Survival update

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 16 stars here means stars gained during the window, not the repo's star count.