A 2D and 2.5D C++ game engine with a "build once, run anywhere" solution - DELAYED PUBLISH
active 2025-05-04 → 2025-11-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 192 days from 2025-05-04 to 2025-11-11. Pushes: 62 total, peak 7 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 11 total, peak 3 in a day. Comments: 11 total, peak 4 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Henderythmix | 73 | 54 | 2 | 9 |
| github-actions[bot] | 7 | 7 | 0 | 0 |
| RGBProductions | 4 | 0 | 0 | 2 |
| kbph05 | 3 | 1 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#39Henderythmix2025-11-07 06:00
- Issue#38Henderythmix2025-10-25 05:57FIX: Naming conventions, presentation, and ease of functionality
- Issue#37Henderythmix2025-10-25 05:23FIX: UIButton can only call regular functions
- Issue#33kbph052025-09-23 18:56FEAT: Graphical Upgrades
- Pull request#36kbph052025-09-23 18:56
- Pull request#36Henderythmix2025-09-12 21:39
- ReleaseHenderythmix2025-07-11 01:15v0.1.4 Released
- Issue#35Henderythmix2025-07-07 16:24FEAT: Asset Loading
- ReleaseHenderythmix2025-05-29 20:18v0.1.3
- Issue#33Henderythmix2025-05-22 00:30FEAT: Line Drawing
- ReleaseHenderythmix2025-05-17 06:31v0.1.2
- Issue comment#27Henderythmix2025-05-17 04:22BUG: Audio module does not play all sounds in Chrome
- Issue#27Henderythmix2025-05-17 04:22BUG: Audio module does not play all sounds in Chrome
- Issue comment#30Henderythmix2025-05-17 04:22BUG: Project setup fails on Linux due to installEmcc.sh using CRLF line endings
- Issue#30Henderythmix2025-05-17 04:22BUG: Project setup fails on Linux due to installEmcc.sh using CRLF line endings
- Issue comment#31Henderythmix2025-05-17 04:21BUG: Engine::Vec3f::lengthSquared does not return the squared length
- Issue#31Henderythmix2025-05-17 04:21BUG: Engine::Vec3f::lengthSquared does not return the squared length
- Issue comment#30Henderythmix2025-05-16 22:56BUG: Project setup fails on Linux due to installEmcc.sh using CRLF line endings
- Issue comment#30Henderythmix2025-05-14 05:19BUG: Project setup fails on Linux due to installEmcc.sh using CRLF line endings
- Issue comment#31Henderythmix2025-05-08 20:08BUG: Engine::Vec3f::lengthSquared does not return the squared length
- Issue comment#32Henderythmix2025-05-08 19:11BUG: npx carp build does not create the required directories
- Issue#32Henderythmix2025-05-08 19:11BUG: npx carp build does not create the required directories
- Issue comment#32RGBProductions2025-05-08 18:17BUG: npx carp build does not create the required directories
- Issue comment#32Henderythmix2025-05-08 17:14BUG: npx carp build does not create the required directories
- Issue#32RGBProductions2025-05-08 15:53BUG: npx carp build does not create the required directories
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.