Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
active 2024-04-10 → 2025-12-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 616 days from 2024-04-10 to 2025-12-16. Pushes: 611 total, peak 29 in a day. Pull requests: 276 total, peak 19 in a day. Issues: 146 total, peak 6 in a day. Comments: 160 total, peak 10 in a day. Stars: 90 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MikeSchulze | 1K | 554 | 224 | 100 |
| renovate[bot] | 85 | 56 | 26 | 2 |
| dependabot[bot] | 25 | 0 | 21 | 4 |
| van800 | 22 | 0 | 2 | 19 |
| DrMouseInc | 12 | 0 | 0 | 6 |
| taylor-nightingale | 10 | 0 | 1 | 4 |
| esainane | 6 | 0 | 0 | 5 |
| hhyyrylainen | 6 | 0 | 0 | 3 |
| JakobBenkoe | 5 | 0 | 1 | 1 |
| MarcMenghin | 5 | 0 | 0 | 2 |
| dvankley | 4 | 0 | 0 | 3 |
| MrZak-dev | 3 | 0 | 0 | 1 |
| alicerunsonfedora | 3 | 0 | 0 | 2 |
| Cream256 | 3 | 0 | 0 | 1 |
| ShenCiao | 2 | 0 | 0 | 2 |
| zorbathut | 2 | 0 | 0 | 0 |
| GeorgeS2019 | 2 | 0 | 0 | 2 |
| JustASquid | 2 | 0 | 0 | 1 |
| didierGuieu | 1 | 0 | 0 | 0 |
| HarbourHeading | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#384dependabot[bot]2025-12-16 09:53
- Pull request#383renovate[bot]2025-12-14 13:49
- Pull request#382renovate[bot]2025-12-13 05:46
- Pull request#381dependabot[bot]2025-12-12 10:13
- Issue comment#298MikeSchulze2025-12-03 16:49GD-298: Allow Godot runtime dependent unit tests to be placed in separate C# project
- Issue comment#375dependabot[bot]2025-12-03 07:13Bump dorny/test-reporter from 2.2.0 to 2.3.0
- Pull request#375MikeSchulze2025-12-03 07:13
- Issue comment#298MikeSchulze2025-12-02 20:48GD-298: Allow Godot runtime dependent unit tests to be placed in separate C# project
- Issue comment#376MikeSchulze2025-12-02 19:23GD-XXX: Shipping `GdUnit4NetApiGodotBridge` via Nuget Causes Unloadability Isssue in Editor
- Pull request#374renovate[bot]2025-12-01 08:41
- Pull request#371dependabot[bot]2025-11-21 10:15
- Pull request#371dependabot[bot]2025-11-21 10:15
- Pull request#371dependabot[bot]2025-11-21 10:15
- Pull request#370MikeSchulze2025-11-17 19:28
- Pull request#370MikeSchulze2025-11-17 19:28
- Issue#366MikeSchulze2025-11-16 09:52GD-366: Hardcoded 500ms timeout causes incomplete Godot output capture when detecting mono version
- Pull request#368renovate[bot]2025-11-16 01:49
- Pull request#367JakobBenkoe2025-11-16 00:09
- Issue#366JakobBenkoe2025-11-15 23:05Hardcoded 500ms timeout causes incomplete Godot output capture when detecting mono version
- Issue comment#362MarcMenghin2025-10-26 19:55GD-362: Exception after rebuilding C# project
- Issue comment#362MikeSchulze2025-10-26 19:45GD-362: Exception after rebuilding C# project
- Issue#362MarcMenghin2025-10-26 19:14GD-362: Exception after rebuilding C# project
- Issue#362MarcMenghin2025-10-26 19:14GD-362: Exception after rebuilding C# project
- Issue#362MarcMenghin2025-10-26 19:14GD-362: Exception after rebuilding C# project
- Issue comment#361MikeSchulze2025-10-26 18:24Broken documentation
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 90 stars here means stars gained during the window, not the repo's star count.