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This project is an introduction to the beautiful world of Raytracing. Once completed you will be able to render simple Computer-Generated-Images and you will never be afraid of implementing mathematical formulas again.

active 2023-08-172023-12-15 (UTC)

Complete coverage26,638 / 26,638 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
102
Pushes
79
Pull requests
0
Issues
19
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 121 days from 2023-08-17 to 2023-12-15. Pushes: 79 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 19 total, peak 9 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Milimas695801
RimOuarrak302100

Recent activity

Latest issues, pull requests and releases

  • Issue#11Milimas2023-12-11 04:29
    double comma in rgb
  • Issue comment#11Milimas2023-12-10 01:35
    double comma in rgb
  • Issue#11Milimas2023-12-10 01:31
    double camma in rgb
  • Issue#10Milimas2023-11-25 16:11
    Space after line in .rt file
  • Issue#1RimOuarrak2023-11-25 09:14
    bump texture && checker && spot light
  • Issue#9RimOuarrak2023-11-25 09:13
    tabs between elements not working
  • Issue#8RimOuarrak2023-11-25 09:04
    L ,0,0 1 255,255,255
  • Issue#9Milimas2023-11-24 14:22
    tabs between elements not working
  • Issue#8Milimas2023-11-22 10:43
    L ,0,0 1 255,255,255
  • Issue#7RimOuarrak2023-11-21 02:45
    check rgb num param
  • Issue#7RimOuarrak2023-11-20 21:02
    check rgb num param
  • Issue#4RimOuarrak2023-11-20 20:21
    3d normalized orientation vector. In range [-1,1] for each x,y,z axis: 0.0,0.0,1.0
  • Issue#5RimOuarrak2023-11-20 20:14
    ∗ FOV : Horizontal field of view in degrees in range [0,180]: 70
  • Issue#2RimOuarrak2023-11-20 19:56
    ∗ ambient lighting ratio in range [0.0,1.0]: 0.2
  • Issue#3RimOuarrak2023-11-20 19:42
    R,G,B colors in range [0-255]: 255, 255, 255
  • Issue#6Milimas2023-11-20 18:33
    the light brightness ratio in range [0.0,1.0]: 0.6
  • Issue#4Milimas2023-11-20 18:32
    3d normalized orientation vector. In range [-1,1] for each x,y,z axis: 0.0,0.0,1.0
  • Issue#3Milimas2023-11-20 18:31
    R,G,B colors in range [0-255]: 255, 255, 255
  • Issue#2Milimas2023-11-20 18:29
    ∗ ambient lighting ratio in range [0.0,1.0]: 0.2
  • Issue#1Milimas2023-11-14 04:45
    bump texture && checker && spot light

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.