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MinaPecheux/UnityTutorials-RTS

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The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!

active 2023-08-15 → 2026-04-10 (UTC)

Complete coverage27,370 / 27,370 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-28 (UTC)
Events
340
Pushes
2
Pull requests
0
Issues
3
Stars
276
Forks
53

Activity over time

Daily event counts in the loaded window

Line chart, 970 days from 2023-08-15 to 2026-04-10. Pushes: 2 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 2 in a day. Comments: 6 total, peak 3 in a day. Stars: 276 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MinaPecheux5202
TaoismDeepLake4003
vpereira2001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 276 stars here means stars gained during the window, not the repo's star count.