Skip to content

MinaPecheux/UnityTutorials-RTS

View on GitHub ↗Related repositories →

The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!

active 2024-01-192026-04-10 (UTC)

Partial coverage17,689 / 22,741 hourly files (78%) · 2 absent upstream · 5,051 failed, retryable2024-01-072026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
171
Pushes
2
Pull requests
0
Issues
3
Stars
136
Forks
25

Activity over time

Daily event counts in the loaded window

Line chart, 813 days from 2024-01-19 to 2026-04-10. Pushes: 2 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 2 in a day. Comments: 5 total, peak 3 in a day. Stars: 136 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MinaPecheux5202
TaoismDeepLake4003
vpereira1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#9TaoismDeepLake2025-09-10 14:55
    Wrong render for terrain
  • Issue#9TaoismDeepLake2025-09-10 14:55
    Wrong render for terrain
  • Issue comment#9TaoismDeepLake2025-09-10 14:52
    Wrong render for terrain
  • Issue comment#2TaoismDeepLake2025-09-10 14:51
    FOV not working, missing material?
  • Issue comment#9MinaPecheux2025-09-09 19:59
    Wrong render for terrain
  • Issue comment#8MinaPecheux2024-11-10 19:51
    Any luck trying to run it with Unity 6?
  • Issue#8MinaPecheux2024-11-10 19:51
    Any luck trying to run it with Unity 6?
  • Issue#8vpereira2024-11-10 15:38
    Any luck trying to run it with Unity 6?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 136 stars here means stars gained during the window, not the repo's star count.