A refreshingly simple data-driven game engine built in Rust
active 2024-01-06 → 2024-12-24 (UTC)
Complete coverage26,533 / 26,533 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-24 (UTC)
Events
353
Pushes
281
Pull requests
2
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 354 days from 2024-01-06 to 2024-12-24. Pushes: 281 total, peak 24 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MiniaczQ | 279 | 278 | 1 | 0 |
| mockersf | 2 | 1 | 1 | 0 |
| alice-i-cecile | 2 | 2 | 0 | 0 |
| github-actions[bot] | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#1MiniaczQ2024-12-24 02:23
- Issue comment#1github-actions[bot]2024-12-24 01:26don't setup the skin/morph when there is no renderer
- Pull request#1mockersf2024-12-24 01:26
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.