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MiriamJB/Unity-Platforming-Game

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active 2024-01-242024-04-12 (UTC)

Complete coverage26,449 / 26,449 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
416
Pushes
154
Pull requests
69
Issues
112
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 80 days from 2024-01-24 to 2024-04-12. Pushes: 154 total, peak 14 in a day. Pull requests: 69 total, peak 10 in a day. Issues: 112 total, peak 22 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MiriamJB17556360
DanielSaAmaro5832130
Pablo2022i3725100
moronizacmel351930
MichaelKane-T311650
andrescantero108620

Recent activity

Latest issues, pull requests and releases

  • ReleaseMiriamJB2024-04-12 20:06
    v0.1.1
  • ReleaseMiriamJB2024-04-09 01:23
    v0.1.0
  • Pull request#108MiriamJB2024-04-08 15:41
  • Pull request#107MiriamJB2024-04-08 15:39
  • Pull request#106MiriamJB2024-04-08 15:36
  • Pull request#107DanielSaAmaro2024-04-07 05:48
  • Pull request#106MichaelKane-T2024-04-07 04:30
  • Issue#105MichaelKane-T2024-04-07 03:06
    BugFix: occasional warning on startup of Level1New (details in comment)
  • Issue#104MichaelKane-T2024-04-07 03:06
    BugFix: error after dying to enemy in Level1New (details in comment)
  • Issue#103MichaelKane-T2024-04-07 03:05
    Implement particle effects for walking/jumping in Level1New and Level2New
  • Pull request#102MiriamJB2024-04-06 02:40
  • Pull request#102MiriamJB2024-04-06 02:40
  • Issue#100MiriamJB2024-04-03 21:10
    Apply the ability to shoot & destroy enemies in Level2
  • Pull request#89MiriamJB2024-04-03 21:09
  • Pull request#92MiriamJB2024-04-03 21:06
  • Issue#100Pablo2022i2024-04-03 21:03
    Apply the ability to shoot & destroy enemies in Level2
  • Issue#99Pablo2022i2024-04-03 21:01
    Pause menu
  • Pull request#98Pablo2022i2024-04-03 20:50
  • Issue#97MiriamJB2024-04-03 20:50
    Victory screen (more details in comment)
  • Issue#96MiriamJB2024-04-03 20:49
    BugFix: repeated errors in Level2 after touching rocket in Level1New
  • Issue#96MiriamJB2024-04-03 20:49
    BugFix: repeated errors in Level2 after touching rocket in Level1New
  • Issue#95MiriamJB2024-04-03 20:49
    BugFix: Level2 not rendering correctly after touching rocket in Level1New
  • Issue#95MiriamJB2024-04-03 20:49
    BugFix: Level2 not rendering correctly after touching rocket in Level1New
  • Issue#56MiriamJB2024-04-03 20:49
    Bug fix: implement player health in level 2
  • Issue#94MiriamJB2024-04-03 20:47
    Let the player take damage from enemies in Level2

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.