Modular chess engine — standard chess + variants. Zero dependencies, pure JS.
active 2026-05-24 → 2026-07-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 58 days from 2026-05-24 to 2026-07-20. Pushes: 115 total, peak 19 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 9 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| msmalley | 131 | 115 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#101msmalley2026-06-16 03:12Add board SVG rendering support for draughts variants
- Issue#70msmalley2026-06-14 06:52New variant: Bughouse (4-player Crazyhouse)
- Issue#1msmalley2026-05-28 15:214-Player Chess (14×14 cross board)
- Issue#29msmalley2026-05-26 16:20Knightmate — king and knight roles swapped
- Issue#36msmalley2026-05-25 06:22Batch: Hidden information variants (Beirut Chess, Synchronous Chess)
- Issue#26msmalley2026-05-25 05:28Add bump.sh version management (match moddable-website pattern)
- Issue#14msmalley2026-05-24 10:32Board controls — flip, undo, new game
- Issue#24msmalley2026-05-24 10:32Board shifts position after each move on play page
- Issue#9msmalley2026-05-24 10:19Duck Chess variant — place blocker after each move
- Issue#23msmalley2026-05-24 10:05Export move-generation primitives for custom piece handlers
- Issue comment#22msmalley2026-05-24 10:05Multi-player ownership model — pieceData-based ownership for 3+ players
- Issue#23msmalley2026-05-24 09:40Export move-generation primitives for custom piece handlers
- Issue#22msmalley2026-05-24 09:39Multi-player ownership model — pieceData-based ownership for 3+ players
- Issue#17msmalley2026-05-24 07:55Wire engine into moddable-website /tools/chess/ page
- Issue#15msmalley2026-05-24 07:55Responsive layout and mobile support
- Issue#5msmalley2026-05-24 07:54Promotion UI — piece selection dialog
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.