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A bloat-free C++20 game engine.

active 2026-02-092026-07-31 (UTC)

Partial coverage12,115 / 13,692 hourly files (88%) · 2 absent upstream · 1,574 failed, retryable2025-01-172026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
130
Pushes
103
Pull requests
0
Issues
5
Stars
2
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 173 days from 2026-02-09 to 2026-07-31. Pushes: 103 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ModulePillow10810300
CrotAA1001

Recent activity

Latest issues, pull requests and releases

  • Issue#6ModulePillow2026-02-28 07:13
    (Long-Term Story) Latest Graphics Features Research
  • Issue#6ModulePillow2026-02-28 07:13
    (Long-Term Story) Latest Graphics Features Research
  • Issue#6ModulePillow2026-02-28 07:13
    (Long-Term Story) Latest Graphics Features Research
  • Issue#5ModulePillow2026-02-23 17:44
    IMPORTANT! GPU MEM Resident
  • Issue comment#4CrotAA2026-02-12 14:54
    GLES32 Renderer Implementation Pt. 1 - Integrating Google ANGLE and Preliminary Validation
  • Issue#1ModulePillow2026-02-11 18:58
    Fix the CRT issue of the PhysX and OpenAL static libraries.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.