Raylib C# Wrapper
active 2024-04-27 → 2026-05-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 754 days from 2024-04-27 to 2026-05-20. Pushes: 137 total, peak 25 in a day. Pull requests: 10 total, peak 4 in a day. Issues: 18 total, peak 2 in a day. Comments: 34 total, peak 8 in a day. Stars: 81 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MrScautHD | 175 | 135 | 6 | 26 |
| Boyfinn | 7 | 0 | 1 | 2 |
| Shadowblitz16 | 5 | 0 | 0 | 2 |
| frankhaugen | 3 | 0 | 2 | 0 |
| Odex64 | 2 | 2 | 0 | 0 |
| ForNeVeR | 2 | 0 | 0 | 1 |
| zapturk | 1 | 0 | 0 | 1 |
| BorisFR | 1 | 0 | 0 | 0 |
| BenStigsen | 1 | 0 | 1 | 0 |
| copperdevs | 1 | 0 | 0 | 1 |
| markusstephanides | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#27MrScautHD2026-05-20 18:27[Sample] Don't succeed to use ModelAnimation
- Issue#27BorisFR2025-06-28 10:26[Sample] Don't succeed to use ModelAnimation
- Issue comment#25MrScautHD2025-05-17 08:45[BUG] `DrawTexturePoly` is absent from the DLLs
- Issue#25MrScautHD2025-05-17 08:45[BUG] `DrawTexturePoly` is absent from the DLLs
- Pull request#26MrScautHD2025-05-17 08:44
- Pull request#26MrScautHD2025-05-17 08:44
- Issue#25ForNeVeR2025-05-16 22:13[BUG] DrawTexturePoly is absent from the bindings
- Issue comment#24ForNeVeR2025-05-16 22:07Add DrawTexturePoly
- Issue comment#22MrScautHD2025-05-04 06:47[BUG] MSAA4X causes texture bleeding
- ReleaseMrScautHD2025-05-04 06:43v5.0.0
- Pull request#23MrScautHD2025-05-04 06:41
- Issue comment#23MrScautHD2025-05-04 06:38Changed raylib source to latest 5.5 release
- Issue comment#23MrScautHD2025-05-03 20:55Changed raylib source to latest 5.5 release
- Issue comment#23MrScautHD2025-05-03 20:45Changed raylib source to latest 5.5 release
- Pull request#23Boyfinn2025-05-03 20:40
- Issue comment#22MrScautHD2025-05-03 05:48[BUG] MSAA4X causes texture bleeding
- Issue comment#22MrScautHD2025-05-03 05:47[BUG] MSAA4X causes texture bleeding
- Issue#19MrScautHD2025-01-04 08:56[Feature] Custom logger
- Issue comment#19MrScautHD2025-01-03 12:29[Feature] Custom logger
- Issue#19Boyfinn2025-01-03 12:23[Feature] Custom logger
- Issue comment#17MrScautHD2025-01-03 09:58[BUG] Misnamed Wiki entry
- Issue#17MrScautHD2025-01-03 09:58[BUG] Misnamed Wiki entry
- Issue comment#9MrScautHD2025-01-03 09:54[Feature] RayGui?
- Issue comment#18MrScautHD2024-12-29 08:02[BUG] Missing clause for loading vert/frag shaders
- Issue#18Boyfinn2024-12-29 05:32[BUG] Missing clause for loading vert/frag shaders
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 81 stars here means stars gained during the window, not the repo's star count.