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Allows a pack developer to add additional AI goals to existing mobs

active 2023-11-252026-08-08 (UTC)

Complete coverage26,660 / 26,660 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
89
Pushes
28
Pull requests
2
Issues
9
Stars
2
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 988 days from 2023-11-25 to 2026-08-08. Pushes: 28 total, peak 6 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 9 total, peak 2 in a day. Comments: 35 total, peak 8 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Mrbysco5428119
DRAKKKS7005
Soforak4003
EmoBubbleGum4004
the-punt3002
DoodleSchrank3011
Darkosto1000
justinrusso1001

Recent activity

Latest issues, pull requests and releases

  • Issue#8Mrbysco2025-12-20 13:35
    [Suggestion]: Ability to add other mod animals via config
  • Issue comment#8Mrbysco2025-12-20 13:35
    [Suggestion]: Ability to add other mod animals via config
  • Issue comment#7EmoBubbleGum2025-10-19 19:41
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Issue comment#7EmoBubbleGum2025-09-30 04:42
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Issue comment#7EmoBubbleGum2025-09-29 03:02
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Issue comment#7Mrbysco2025-09-27 21:27
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Issue comment#7Mrbysco2025-09-27 18:21
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Issue comment#7EmoBubbleGum2025-09-27 17:57
    [Bug]: Angry mobs don't seem to be modified by attack attribute changes?
  • Pull request#6Mrbysco2025-03-07 21:50
  • Pull request#6DoodleSchrank2025-03-06 08:46
  • Issue#5Mrbysco2025-01-12 22:04
    [Suggestion]: Allow Projectiles to Use Data for Tipped Arrows and Potions
  • Issue comment#5justinrusso2024-11-17 02:18
    [Suggestion]: Allow Projectiles to Use Data for Tipped Arrows and Potions
  • Issue comment#5Mrbysco2024-11-16 23:22
    [Suggestion]: Allow Projectiles to Use Data for Tipped Arrows and Potions
  • Issue#5Darkosto2024-11-16 22:39
    [Suggestion]: Allow Projectiles to Use Data for Tipped Arrows and Potions
  • Issue#4Mrbysco2024-09-17 13:16
    [Bug]: it doesn't work
  • Issue comment#3Soforak2024-09-08 14:10
    [Bug]: Mobs always angry with "aggressiveAnimals = false"
  • Issue comment#4Mrbysco2024-09-08 01:42
    [Bug]: it doesn't work
  • Issue comment#4the-punt2024-09-08 01:30
    [Bug]: it doesn't work
  • Issue comment#4Mrbysco2024-09-08 01:08
    [Bug]: it doesn't work
  • Issue comment#4the-punt2024-09-08 00:36
    [Bug]: it doesn't work
  • Issue comment#4Mrbysco2024-09-07 23:19
    [Bug]: it doesn't work
  • Issue comment#4Mrbysco2024-09-07 23:18
    [Bug]: it doesn't work
  • Issue#4the-punt2024-09-07 22:55
    [Bug]: it doesn't work
  • Issue comment#3Mrbysco2024-09-06 18:49
    [Bug]: Mobs always angry with "aggressiveAnimals = false"
  • Issue#3Mrbysco2024-09-06 18:47
    [Bug]: Mobs always angry with "aggressiveAnimals = false"

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.