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This is the design and implementation of a gamified mobile-based learning platform that enhances cognitive and creative development among secondary school students in Nigeria. This platform will explore the effectiveness of game elements in fostering logical reasoning, motivation, and out-of-the-box thinking skills and it's called BrainPlay.

active 2025-01-062025-01-06 (UTC)

Complete coverage26,588 / 26,588 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
2
Pushes
1
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2025-01-06 to 2025-01-06. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Musecreatives1100

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.