Quake II RTX - Advanced Projections Mod 2.0
active 2023-08-15 → 2026-03-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 959 days from 2023-08-15 to 2026-03-30. Pushes: 120 total, peak 6 in a day. Pull requests: 289 total, peak 10 in a day. Issues: 87 total, peak 23 in a day. Comments: 340 total, peak 31 in a day. Stars: 169 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| apanteleev | 417 | 119 | 146 | 105 |
| res2k | 208 | 0 | 112 | 82 |
| runlevel5 | 52 | 0 | 17 | 18 |
| Connor-GH | 32 | 0 | 0 | 20 |
| abalfoort | 31 | 0 | 3 | 23 |
| appetrosyan | 23 | 0 | 0 | 17 |
| KingVulpes | 10 | 0 | 0 | 5 |
| RandomDude4 | 8 | 0 | 2 | 6 |
| WatIsDeze | 7 | 0 | 2 | 4 |
| FireBurn | 5 | 0 | 0 | 4 |
| Calinou | 5 | 0 | 0 | 5 |
| BoostAddicted | 4 | 0 | 0 | 2 |
| jonjesse | 4 | 0 | 0 | 3 |
| Djam808 | 4 | 0 | 0 | 4 |
| kendrixargon | 4 | 0 | 2 | 2 |
| tonyx123 | 3 | 0 | 0 | 1 |
| liam-middlebrook | 3 | 0 | 0 | 1 |
| 2mg | 3 | 0 | 0 | 3 |
| pppbb | 3 | 0 | 0 | 2 |
| dagelf | 3 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#510apanteleev2025-12-11 04:57[Feature Suggestion] Setting to adjust number of global illumination bounces to address pitch-black areas
- Issue comment#510apanteleev2025-12-11 04:56[Feature Suggestion] Setting to adjust number of global illumination bounces to address pitch-black areas
- Issue#509apanteleev2025-12-11 04:56[Feature Suggestion] Add Pierce-Quincuncial projection
- Issue#508apanteleev2025-12-11 04:56Crash after changing map and opening console
- Issue comment#508apanteleev2025-12-11 04:56Crash after changing map and opening console
- Issue comment#500apanteleev2025-12-11 04:56Please explain any zlib configures for SSL required for Q2RTX operation - IF POSSIBLE
- Issue#499apanteleev2025-12-11 04:56sha256 hashes for release assets
- Issue comment#499apanteleev2025-12-11 04:56sha256 hashes for release assets
- Issue comment#485apanteleev2025-12-11 04:55Outdated denoiser documentation
- Issue#474apanteleev2025-12-11 04:55Option to disable raytraced lighting... but KEEP raytraced reflections?
- Issue comment#474apanteleev2025-12-11 04:55Option to disable raytraced lighting... but KEEP raytraced reflections?
- Issue#459apanteleev2025-12-11 04:55Steam Deck verification guide
- Issue comment#459apanteleev2025-12-11 04:55Steam Deck verification guide
- Issue#441apanteleev2025-12-11 04:54Crosshair mis-alignment issue
- Issue comment#441apanteleev2025-12-11 04:54Crosshair mis-alignment issue
- Issue comment#437apanteleev2025-12-11 04:54Assert in debug version (vkpt)
- Issue#419apanteleev2025-12-11 04:54Error loading blue noise tex
- Issue comment#419apanteleev2025-12-11 04:54Error loading blue noise tex
- Issue#417apanteleev2025-12-11 04:54Blood & gore
- Issue comment#417apanteleev2025-12-11 04:54Blood & gore
- Issue comment#367apanteleev2025-12-11 04:53Enable FSR3
- Issue#348apanteleev2025-12-11 04:53"Pitch black" rendering
- Issue comment#348apanteleev2025-12-11 04:53"Pitch black" rendering
- Issue#311apanteleev2025-12-11 04:52There are no shadows in the latest(1.7.0) render version.
- Issue#306apanteleev2025-12-11 04:52[Feature Request] Support compilation against shared system libs
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 169 stars here means stars gained during the window, not the repo's star count.