The NVIDIAGameWorks/RTXDI repo, but without the donut submodule.
active 2024-02-16 → 2025-02-05 (UTC)
Partial coverage17,119 / 21,865 hourly files (78%) · 2 absent upstream · 4,745 failed, retryable2024-02-13 → 2026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
74
Pushes
2
Pull requests
1
Issues
11
Stars
41
Forks
11
Activity over time
Daily event counts in the loaded window
Line chart, 356 days from 2024-02-16 to 2025-02-05. Pushes: 2 total, peak 1 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 11 total, peak 8 in a day. Comments: 6 total, peak 5 in a day. Stars: 41 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| sawillms | 16 | 1 | 0 | 6 |
| NoSW | 2 | 0 | 0 | 0 |
| ohmaya | 1 | 0 | 1 | 0 |
| apanteleev | 1 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#28NoSW2024-11-16 08:20Device Removed when turning on RTXMU for D3D12
- Pull request#29ohmaya2024-11-15 02:08
- Issue#28NoSW2024-08-28 04:04Device Removed when turning on RTXMU for D3D12
- Issue comment#11sawillms2024-06-14 22:35Fails to start under NSight Graphics on Linux
- Issue#11sawillms2024-06-14 22:35Fails to start under NSight Graphics on Linux
- Issue comment#23sawillms2024-06-10 06:03Wrong shaders name make the sample fail to load.
- Issue#23sawillms2024-06-10 06:03Wrong shaders name make the sample fail to load.
- Issue comment#3sawillms2024-06-10 05:47shaderCompiler multi threading deadlock issue
- Issue#3sawillms2024-06-10 05:47shaderCompiler multi threading deadlock issue
- Issue#7sawillms2024-06-10 05:44cmake generator fails
- Issue#8sawillms2024-06-10 05:42error in configure process
- Issue#9sawillms2024-06-10 05:38[Question] About the rtxdi-sample
- Issue comment#19sawillms2024-06-10 05:32Unbiased + Fused Spatiotemporal combination has rendering artifacts
- Issue#19sawillms2024-06-10 05:32Unbiased + Fused Spatiotemporal combination has rendering artifacts
- Issue comment#22sawillms2024-06-10 05:19Not easy to integrate with our game made in Unreal 5.1 and 5.2
- Issue#22sawillms2024-06-10 05:19Not easy to integrate with our game made in Unreal 5.1 and 5.2
- Issue comment#25sawillms2024-06-10 04:36Run update_dependencies.bat, packman error 403
- Issue#25sawillms2024-06-10 04:36Run update_dependencies.bat, packman error 403
- Releasesawillms2024-06-06 05:46v2.2.0
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 41 stars here means stars gained during the window, not the repo's star count.