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The NVIDIAGameWorks/RTXDI repo, but without the donut submodule.

active 2024-02-162025-02-05 (UTC)

Partial coverage17,119 / 21,865 hourly files (78%) · 2 absent upstream · 4,745 failed, retryable2024-02-132026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
74
Pushes
2
Pull requests
1
Issues
11
Stars
41
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 356 days from 2024-02-16 to 2025-02-05. Pushes: 2 total, peak 1 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 11 total, peak 8 in a day. Comments: 6 total, peak 5 in a day. Stars: 41 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sawillms16106
NoSW2000
ohmaya1010
apanteleev1100

Recent activity

Latest issues, pull requests and releases

  • Issue#28NoSW2024-11-16 08:20
    Device Removed when turning on RTXMU for D3D12
  • Pull request#29ohmaya2024-11-15 02:08
  • Issue#28NoSW2024-08-28 04:04
    Device Removed when turning on RTXMU for D3D12
  • Issue comment#11sawillms2024-06-14 22:35
    Fails to start under NSight Graphics on Linux
  • Issue#11sawillms2024-06-14 22:35
    Fails to start under NSight Graphics on Linux
  • Issue comment#23sawillms2024-06-10 06:03
    Wrong shaders name make the sample fail to load.
  • Issue#23sawillms2024-06-10 06:03
    Wrong shaders name make the sample fail to load.
  • Issue comment#3sawillms2024-06-10 05:47
    shaderCompiler multi threading deadlock issue
  • Issue#3sawillms2024-06-10 05:47
    shaderCompiler multi threading deadlock issue
  • Issue#7sawillms2024-06-10 05:44
    cmake generator fails
  • Issue#8sawillms2024-06-10 05:42
    error in configure process
  • Issue#9sawillms2024-06-10 05:38
    [Question] About the rtxdi-sample
  • Issue comment#19sawillms2024-06-10 05:32
    Unbiased + Fused Spatiotemporal combination has rendering artifacts
  • Issue#19sawillms2024-06-10 05:32
    Unbiased + Fused Spatiotemporal combination has rendering artifacts
  • Issue comment#22sawillms2024-06-10 05:19
    Not easy to integrate with our game made in Unreal 5.1 and 5.2
  • Issue#22sawillms2024-06-10 05:19
    Not easy to integrate with our game made in Unreal 5.1 and 5.2
  • Issue comment#25sawillms2024-06-10 04:36
    Run update_dependencies.bat, packman error 403
  • Issue#25sawillms2024-06-10 04:36
    Run update_dependencies.bat, packman error 403
  • Releasesawillms2024-06-06 05:46
    v2.2.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 41 stars here means stars gained during the window, not the repo's star count.