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Shader Compilation Tool

active 2024-02-152025-02-02 (UTC)

Partial coverage17,129 / 21,891 hourly files (78%) · 2 absent upstream · 4,761 failed, retryable2024-02-122026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
34
Pushes
6
Pull requests
2
Issues
2
Stars
15
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 354 days from 2024-02-15 to 2025-02-02. Pushes: 6 total, peak 2 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 3 total, peak 3 in a day. Stars: 15 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
apanteleev7610
bryandudashnv3012
dzhdanNV1000
BlurryLight1000
github-actions[bot]1001

Recent activity

Latest issues, pull requests and releases

  • Issue#7dzhdanNV2024-05-28 02:15
    [RFE] Add reflection data
  • Issue#2BlurryLight2024-04-27 03:10
    Compile failed in old windows SDK
  • Pull request#6apanteleev2024-03-18 23:41
  • Issue comment#6bryandudashnv2024-03-15 04:20
    Added a new optional parameter into Shaders.cfg lines to allow custom suffix for the output filenames.
  • Issue comment#6bryandudashnv2024-03-15 04:20
    Added a new optional parameter into Shaders.cfg lines to allow custom suffix for the output filenames.
  • Issue comment#6github-actions[bot]2024-03-15 04:17
    Added a new optional parameter into Shaders.cfg lines to allow custom suffix for the output filenames.
  • Pull request#6bryandudashnv2024-03-15 04:16

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 15 stars here means stars gained during the window, not the repo's star count.