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NVIDIAGameWorks/Streamline_Sample

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active 2024-01-042025-04-17 (UTC)

Partial coverage17,969 / 23,035 hourly files (78%) · 2 absent upstream · 5,064 failed, retryable2023-12-262026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
14
Pushes
1
Pull requests
0
Issues
5
Stars
3
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 470 days from 2024-01-04 to 2025-04-17. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 2 in a day. Comments: 2 total, peak 1 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
HerveRV2000
TomTheFurry2001
airliang1000
BattleAxeVR1001
shaarawy9621000
liam-middlebrook1100

Recent activity

Latest issues, pull requests and releases

  • Issue#9shaarawy9622025-03-16 23:03
    Crash On Initialization when trying to load dlss_g.dll plugin
  • Issue comment#8TomTheFurry2025-02-04 06:57
    Add mention to doc that Git LFS is needed to setup / build project
  • Issue#8TomTheFurry2025-02-02 07:00
    Add mention to doc that Git LFS is needed to setup / build project
  • Issue#7airliang2024-11-15 01:30
    How to use the sl.imgui to debug streamline?
  • Issue comment#4BattleAxeVR2024-01-25 22:43
    Docs out of date for NRD integration, and no reference NRD implementation exists either
  • Issue#6HerveRV2024-01-04 10:59
    crash during initialisation
  • Issue#6HerveRV2024-01-04 10:54
    crash during initialisation

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.