a fork of nvidia Combined repo for the RTX-Remix runtime and toolkit for azahar emulator only a attempt at the moment no promises!
active 2023-08-15 → 2026-08-03 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1085 days from 2023-08-15 to 2026-08-03. Pushes: 32 total, peak 2 in a day. Pull requests: 29 total, peak 2 in a day. Issues: 1,235 total, peak 24 in a day. Comments: 2,742 total, peak 167 in a day. Stars: 574 total, peak 18 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| NV-LL | 824 | 0 | 0 | 633 |
| NV-DM | 196 | 0 | 0 | 158 |
| nvdamien | 158 | 2 | 6 | 134 |
| Kim2091 | 144 | 0 | 1 | 92 |
| skurtyyskirts | 141 | 0 | 0 | 65 |
| anon-apple | 138 | 0 | 0 | 111 |
| PappaSlask | 138 | 0 | 0 | 90 |
| nv-ajaus | 134 | 6 | 7 | 96 |
| nxkb | 81 | 6 | 9 | 56 |
| xoxor4d | 71 | 0 | 0 | 37 |
| pkristof | 61 | 5 | 2 | 49 |
| PapaSlask | 58 | 0 | 0 | 15 |
| Safemilk | 58 | 0 | 0 | 26 |
| po-trottier | 58 | 0 | 0 | 54 |
| DimplyPickle | 57 | 0 | 0 | 39 |
| anchorlightforge | 44 | 0 | 0 | 23 |
| AlexDunn | 44 | 0 | 0 | 27 |
| traggey | 39 | 0 | 0 | 30 |
| MarkEHenderson | 38 | 0 | 0 | 34 |
| sjgillard | 33 | 0 | 0 | 32 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#181NV-LL2026-08-03 20:48Replacement issues in Shader-heavy games
- Issue#1056Cyrtez2026-06-27 01:14[Runtime Bug]: Unable to go to the title screen on Portal RTX
- Issue comment#1056Cyrtez2026-06-27 01:14[Runtime Bug]: Unable to go to the title screen on Portal RTX
- Issue#18Malfrador2026-06-01 02:26Remix attaches to CoherentUI instead of game renderer for GW2
- Issue#651KingVulpes2026-05-28 22:34Update Portal RTX requirments to include AMD equivalents
- Issue comment#1037twitchplayskh2026-05-19 17:52[Runtime Bug]: Stronghold 2 black screen when i boot up the game now
- Issue comment#1035NV-LL2026-05-18 15:59[Runtime Bug]: Half life 2 RTX Remix Ruhntime Error.
- Issue comment#1029SpidFightFR2026-05-12 17:19[Runtime Bug]: Crash at startup with AMD GPU on Linux
- Issue comment#419lemonify90az-max2026-05-12 13:44[feature]: add support for non-rt accelerated GPUs
- Issue#292MarkEHenderson2026-05-11 23:17Silent Hill 2: Enhanced Edition - Light Sources are not being picked up by remix.
- Issue comment#292MarkEHenderson2026-05-11 23:17Silent Hill 2: Enhanced Edition - Light Sources are not being picked up by remix.
- Issue#517po-trottier2026-05-11 22:37[Toolkit bug]: Validation failing during ingestion
- Issue#275MarkEHenderson2026-05-11 21:50Sonic Adventure 2 vertex shaders do not get captured properly
- Issue comment#484NV-LL2026-05-11 20:51[Toolkit bug]: Unloading a stage does not free vram + issue when loading captures
- Issue#1023NV-LL2026-05-11 17:59[Runtime Bug]: Bloodlines, Existing Particle Ingestion not currently accounted for.
- Issue comment#518nxkb2026-05-04 19:58[Toolkit bug]: AI tools not launching in latest version
- Issue#1017BinqAdams2026-04-19 09:17[Runtime Feature]: Weapon models artifacts vs RTX Particles / geo flickering artifacts
- Issue#1024Safemilk2026-04-15 21:18[Runtime Bug]: Bloodlines Particles don't render correctly by default.
- Issue#1024Safemilk2026-04-15 21:18[Runtime Bug]: Bloodlines Particles don't render correctly by default.
- Issue#1024Safemilk2026-04-15 21:18[Runtime Bug]: Bloodlines Particles don't render correctly by default.
- Issue comment#912nvjingham2026-04-07 22:03[Toolkit feature]: Toolkit MegaFeedback Thread
- Issue#1019sergey-lysenko2026-04-07 09:46[Runtime Bug]: Unable to start HL2 RTX
- Issue comment#1009Trekkie-ship-it2026-04-06 22:56[Runtime Bug]: Crashing when taking screenshots via remix
- Issue comment#1014rafaelsantino2026-04-06 22:18[Runtime Feature]: Multiple Render Targets Handling for Splitscreen
- Issue#1013NV-LL2026-04-06 20:06[Runtime Bug]: In Bloodlines, After Cutscenes, parts of the player are left behind.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 574 stars here means stars gained during the window, not the repo's star count.