🌃 C# Game/Application Framework
active 2024-03-08 → 2024-09-04 (UTC)
Partial coverage20,515 / 26,271 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
70
Pushes
29
Pull requests
0
Issues
14
Stars
4
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 181 days from 2024-03-08 to 2024-09-04. Pushes: 29 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 3 in a day. Comments: 14 total, peak 3 in a day. Stars: 4 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Nebula-Developer | 54 | 29 | 0 | 13 |
| Bradleyp123 | 2 | 0 | 0 | 0 |
| jwt1991 | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#21Nebula-Developer2024-09-04 00:43Core renderer rewrite for stability and functionality
- Issue#21Nebula-Developer2024-08-27 02:29Core renderer rewrite for stability and functionality
- Issue comment#20Nebula-Developer2024-07-26 04:52Class rewriting and reimplementation
- Issue#20Nebula-Developer2024-07-26 01:50Class rewriting and reimplementation
- Issue#19Bradleyp1232024-07-06 10:52LightMaps
- Issue#18Bradleyp1232024-07-06 10:06CUDA
- Issue comment#2Nebula-Developer2024-07-04 00:56Integrate crossplatform audio method
- Issue#2Nebula-Developer2024-07-04 00:56Integrate crossplatform audio method
- Issue comment#17Nebula-Developer2024-06-27 03:08`Transform.WorldPosition` does not take RotationOffset into account
- Issue#17Nebula-Developer2024-06-24 23:59World position does not take RotationOffset into account
- Issue comment#3Nebula-Developer2024-06-24 23:22Consider options for mobile support
- Issue comment#15Nebula-Developer2024-05-31 11:47Provide briding classes for packages referenced with `PrivateAssets=compile`
- Issue#15Nebula-Developer2024-05-31 11:47Provide briding classes for packages referenced with `PrivateAssets=compile`
- ReleaseNebula-Developer2024-05-30 00:581.0.0-beta.1
- Issue comment#15Nebula-Developer2024-05-29 23:31Provide briding classes for packages referenced with `PrivateAssets=compile`
- Issue#15Nebula-Developer2024-05-29 23:26Provide briding classes for packages referenced with `PrivateAssets=compile`
- ReleaseNebula-Developer2024-05-28 23:581.0.0-alpha.2
- Issue comment#3Nebula-Developer2024-05-22 00:46Consider options for mobile support
- Issue comment#3Nebula-Developer2024-05-22 00:45Consider options for mobile support
- Issue comment#12Nebula-Developer2024-05-22 00:43Shader discussion
- Issue#14Nebula-Developer2024-05-19 23:01Fix `Element` Matrix rotation issues
- Issue#14Nebula-Developer2024-05-19 11:03Fix `Element` Matrix rotation issues
- Issue#13Nebula-Developer2024-05-16 07:42Dragging multiple input masking elements causes bottleneck
- Issue#13Nebula-Developer2024-05-16 07:04Dragging multiple input masking elements causes bottleneck
- Issue#12Nebula-Developer2024-05-16 06:55Shader discussion
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.