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active 2023-09-242025-05-25 (UTC)

Complete coverage26,653 / 26,653 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
213
Pushes
138
Pull requests
12
Issues
29
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 610 days from 2023-09-24 to 2025-05-25. Pushes: 138 total, peak 13 in a day. Pull requests: 12 total, peak 2 in a day. Issues: 29 total, peak 16 in a day. Comments: 13 total, peak 7 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Smartkin156105710
NeoKesha493353

Recent activity

Latest issues, pull requests and releases

  • Issue#43Smartkin2025-04-07 08:15
    Animation rendering
  • Issue comment#43Smartkin2025-04-07 08:14
    Animation rendering
  • Issue#52Smartkin2025-02-25 21:33
    Fix UI bindings memory leaks
  • Issue#36Smartkin2025-02-25 21:29
    Some scenery export is not being offset properly (Rock-Slide Rumble being the main issue at the moment)
  • Issue comment#45Smartkin2025-02-25 21:29
    Morphs rendering for Blend Skins
  • Issue#45Smartkin2025-02-25 21:29
    Morphs rendering for Blend Skins
  • Issue#37NeoKesha2025-02-25 21:26
    PSM, PTC and PSF exports are currently broken
  • Issue#34NeoKesha2025-02-25 21:26
    Fix vertex colors for Rigid models
  • Issue#44NeoKesha2025-02-25 21:26
    Twinsanity's materials proper preview
  • Pull request#56NeoKesha2025-02-25 21:26
  • Pull request#56Smartkin2024-01-24 22:37
  • Issue#55Smartkin2024-01-22 00:10
    Palette and picker
  • Issue#35Smartkin2024-01-22 00:09
    Minimal chunk editing in viewport
  • Pull request#53Smartkin2024-01-22 00:09
  • Issue#54Smartkin2024-01-21 21:49
    Make model rendering through shader instancing
  • Pull request#53NeoKesha2024-01-21 14:35
  • Issue comment#52Smartkin2024-01-20 15:06
    Fix UI bindings memory leaks
  • Issue#52Smartkin2024-01-20 15:05
    Fix UI bindings memory leaks
  • Issue#42Smartkin2024-01-14 13:13
    Proper stripping algorithm for PS2 models (XBox in much later releases)
  • Issue comment#42Smartkin2024-01-14 13:13
    Proper stripping algorithm for PS2 models (XBox in much later releases)
  • Issue#45Smartkin2024-01-13 15:41
    Morphs rendering for Blend Skins
  • Pull request#51NeoKesha2024-01-06 10:05
  • Issue#50Smartkin2024-01-06 00:53
    Build system
  • Issue#49Smartkin2024-01-06 00:31
    Level Collision generator
  • Issue#48Smartkin2024-01-06 00:30
    Tools

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.