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NetickNetworking/NetickForUnity

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Netick is a C# networking solution for Unity.

active 2024-06-152026-06-19 (UTC)

Partial coverage15,428 / 19,035 hourly files (81%) · 2 absent upstream · 3,607 failed, retryable2024-06-092026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
409
Pushes
208
Pull requests
4
Issues
15
Stars
137
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 735 days from 2024-06-15 to 2026-06-19. Pushes: 208 total, peak 4 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 15 total, peak 3 in a day. Comments: 30 total, peak 7 in a day. Stars: 137 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
karrarrahim228203118
StinkySteak8005
leozzyzheng7006
HIJIKIsw2020
Sultan-papagani2000
Withaust1010
ayamzh1000
krytoou1000
hamzakhan2010211001
ElryDeveloper1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#18HIJIKIsw2026-02-26 22:11
  • Pull request#18HIJIKIsw2026-02-26 19:28
  • Issue comment#2karrarrahim2025-07-02 21:43
    Harmless error on Netick Window on Fullscreen
  • Issue#2karrarrahim2025-07-02 21:43
    Harmless error on Netick Window on Fullscreen
  • Issue comment#10hamzakhan2010212025-06-08 12:04
    LagCompensation is stripped when Stripping Level is set to Low
  • Pull request#14karrarrahim2024-12-25 13:27
  • Pull request#14Withaust2024-12-25 13:22
  • Issue#12Sultan-papagani2024-10-24 19:44
    NetworkDiscovery
  • Issue comment#12karrarrahim2024-10-24 19:35
    NetworkDiscovery
  • Issue#12Sultan-papagani2024-10-24 19:21
    NetworkDiscovery
  • Issue comment#11karrarrahim2024-10-24 02:20
    [question]When using this plugin, do users need to solve the internal network penetration problem themselves?
  • Issue#11karrarrahim2024-10-24 02:20
    [question]When using this plugin, do users need to solve the internal network penetration problem themselves?
  • Issue comment#11karrarrahim2024-10-23 18:11
    [question]When using this plugin, do users need to solve the internal network penetration problem themselves?
  • Issue comment#10StinkySteak2024-10-15 05:54
    LagCompensation is stripped when Stripping Level is set to Low
  • Issue comment#5karrarrahim2024-10-09 01:58
    [Feature Request] NetworkObjectRef QOL
  • Issue comment#2karrarrahim2024-10-03 20:39
    [Bug] Harmless error on Netick Window on Fullscreen
  • Issue comment#2StinkySteak2024-10-03 17:04
    [Bug] Harmless error on Netick Window on Fullscreen
  • Issue comment#10StinkySteak2024-10-03 17:02
    [Bug] LagCompensation is stripped when Stripping Level is set to Low
  • Issue comment#2karrarrahim2024-09-30 19:23
    [Bug] Harmless error on Netick Window on Fullscreen
  • Issue comment#2karrarrahim2024-09-30 19:23
    [Bug] Harmless error on Netick Window on Fullscreen
  • Issue comment#10karrarrahim2024-09-30 19:22
    [Bug] LagCompensation is stripped when Stripping Level is set to Low
  • Issue#10StinkySteak2024-09-27 12:16
    [Bug] LagCompensation is stripped when Stripping Level is set to Low
  • Issue comment#9StinkySteak2024-09-27 12:15
    [Question] How to create rooms?
  • Issue#9krytoou2024-09-27 10:12
    [Question] How to create rooms?
  • Issue comment#8leozzyzheng2024-09-27 02:38
    [Question] Does physics rollback work for collision or overlap state?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 137 stars here means stars gained during the window, not the repo's star count.