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Next2D Player supports WebGL/WebGPU and OffscreenCanvas, enabling advanced graphical expression. It can also be used in game production, advertisement production, and other scenes requiring rich expressions without having to deal with browser or device compatibility.

active 2023-08-162026-08-02 (UTC)

Complete coverage26,553 / 26,553 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
1.1K
Pushes
660
Pull requests
190
Issues
65
Stars
25
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 1083 days from 2023-08-16 to 2026-08-02. Pushes: 660 total, peak 28 in a day. Pull requests: 190 total, peak 36 in a day. Issues: 65 total, peak 4 in a day. Comments: 88 total, peak 25 in a day. Stars: 25 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ienaga91465316340
Copilot8771343
github-actions[bot]17090
dependabot[bot]7052
GonzalezAtWork3002
github-advanced-security[bot]1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#298ienaga2026-06-20 23:38
  • Pull request#298ienaga2026-06-20 23:03
  • Pull request#294ienaga2026-06-16 23:54
  • Issue#284ienaga2026-05-20 05:10
    bugfix: `textField.focus=true`の時に入力ができない・完了できない
  • Issue comment#282ienaga2026-05-05 01:34
    bugfix: キャッシュ運用の不具合調査
  • Pull request#281github-actions[bot]2026-05-04 05:42
  • Issue#278ienaga2026-04-19 13:08
    bugfix: メインスレッドのグラデーションの詰め込みを改修
  • Pull request#279ienaga2026-04-19 11:44
  • Issue#278github-actions[bot]2026-04-18 14:29
    bugfix: メインスレッドのグラデーションの詰め込みを改修
  • Issue#276ienaga2026-04-18 14:27
    WebGPU版のリファクタリング
  • Issue#275github-actions[bot]2026-04-18 14:27
    WebGL版のリファクタリング
  • Releaseienaga2026-04-04 11:00
    3.1.0
  • Issue#265github-actions[bot]2026-03-26 07:33
    zip解凍処理の依存解消
  • Pull request#262ienaga2026-03-01 00:12
  • Issue#260ienaga2026-02-26 00:53
    機能追加: cacheAsBitmap
  • Issue#259ienaga2026-02-22 02:04
    3月のパッケージアップデート
  • Issue#257ienaga2026-02-22 01:10
    Sprite.hitAreaの型のanyを排除
  • Pull request#258ienaga2026-02-17 12:49
  • Releaseienaga2026-02-13 15:43
    3.0.3
  • Issue#255ienaga2026-02-13 15:43
    webgpu: captureToCanvasのバグ修正
  • Issue comment#252ienaga2026-02-11 08:56
    webgpu: リサイズ処理のバグ改修
  • Issue#250ienaga2026-02-11 08:22
    packagesのREADMEを更新
  • Pull request#251ienaga2026-02-11 01:55
  • Pull request#251github-actions[bot]2026-02-11 01:55
  • Releaseienaga2026-02-11 01:05
    3.0.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 25 stars here means stars gained during the window, not the repo's star count.