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JiggySaw is a playful React puzzle app that reimagines jigsaws with smooth snapping pieces, clean visuals, and quick, satisfying solves. Relax, focus, and enjoy that “just one more piece” feeling anytime you open it. 🧩

active 2025-12-042026-01-07 (UTC)

Partial coverage20,540 / 26,296 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
52
Pushes
20
Pull requests
1
Issues
26
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 35 days from 2025-12-04 to 2026-01-07. Pushes: 20 total, peak 19 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 26 total, peak 23 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
NickTheDevOpsGuy462010
hannahro152000

Recent activity

Latest issues, pull requests and releases

  • Issue#15NickTheDevOpsGuy2025-12-22 16:46
    MVP: Define and implement project file & folder structure
  • Issue#2NickTheDevOpsGuy2025-12-22 16:42
    Add mockups/wireframes for the app
  • Issue#13NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add lightweight launch menu
  • Issue#13NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add lightweight launch menu
  • Issue#10NickTheDevOpsGuy2025-12-06 19:55
    MVP: Randomize starting positions of pieces
  • Issue#10NickTheDevOpsGuy2025-12-06 19:55
    MVP: Randomize starting positions of pieces
  • Issue#10NickTheDevOpsGuy2025-12-06 19:55
    MVP: Randomize starting positions of pieces
  • Issue#9NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add basic custom image upload
  • Issue#9NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add basic custom image upload
  • Issue#8NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement simple in-game UI
  • Issue#8NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement simple in-game UI
  • Issue#9NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add basic custom image upload
  • Issue#7NickTheDevOpsGuy2025-12-06 19:55
    MVP: Detect puzzle completion and show win state
  • Issue#8NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement simple in-game UI
  • Issue#7NickTheDevOpsGuy2025-12-06 19:55
    MVP: Detect puzzle completion and show win state
  • Issue#7NickTheDevOpsGuy2025-12-06 19:55
    MVP: Detect puzzle completion and show win state
  • Issue#6NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add snapping system for puzzle pieces
  • Issue#6NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add snapping system for puzzle pieces
  • Issue#5NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement puzzle piece drag-and-drop
  • Issue#5NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement puzzle piece drag-and-drop
  • Issue#4NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement Puzzle Manager (core game loop)
  • Issue#4NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement Puzzle Manager (core game loop)
  • Issue#6NickTheDevOpsGuy2025-12-06 19:55
    MVP: Add snapping system for puzzle pieces
  • Issue#4NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement Puzzle Manager (core game loop)
  • Issue#5NickTheDevOpsGuy2025-12-06 19:55
    MVP: Implement puzzle piece drag-and-drop

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.