Port of Noble Game engine to toyboxes
Lua · active 2023-08-15 → 2026-04-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 976 days from 2023-08-15 to 2026-04-16. Pushes: 90 total, peak 58 in a day. Pull requests: 25 total, peak 4 in a day. Issues: 18 total, peak 5 in a day. Comments: 38 total, peak 7 in a day. Stars: 192 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Mark-LaCroix | 71 | 33 | 8 | 21 |
| github-actions[bot] | 57 | 57 | 0 | 0 |
| GammaGames | 11 | 0 | 2 | 8 |
| sourencho | 8 | 0 | 4 | 3 |
| stiv-iv | 5 | 0 | 2 | 2 |
| xendke | 3 | 0 | 3 | 0 |
| santiaboy | 2 | 0 | 2 | 0 |
| schrockwell | 2 | 0 | 1 | 1 |
| mmedal | 2 | 0 | 1 | 0 |
| fryedrycestyle | 1 | 0 | 0 | 1 |
| ClaireNeveu | 1 | 0 | 0 | 0 |
| optimusdag | 1 | 0 | 0 | 0 |
| paulstraw | 1 | 0 | 0 | 1 |
| Alanaktion | 1 | 0 | 1 | 0 |
| acendan | 1 | 0 | 1 | 0 |
| bittoh | 1 | 0 | 0 | 0 |
| rubybrowncoat | 1 | 0 | 0 | 1 |
| LukeSanderson18 | 1 | 0 | 0 | 0 |
| gatesphere | 1 | 0 | 0 | 0 |
| gavrilovmiroslav | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#87fryedrycestyle2026-02-22 03:06Random Crash When Changing Scenes
- Pull request#92Alanaktion2025-04-13 19:12
- Issue#91ClaireNeveu2024-12-10 23:40Animated NobleSprite renders at incorrect location.
- Issue comment#87Mark-LaCroix2024-09-27 04:57Random Crash When Changing Scenes
- Issue#89optimusdag2024-08-25 13:53ERROR: playdate.ui.gridview sections must contain at least one row when removing last Noble.Menu item
- Issue#87gavrilovmiroslav2024-08-17 01:35Random Crash When Changing Scenes
- Pull request#86xendke2024-07-07 04:19
- Pull request#85xendke2024-07-02 01:17
- Issue comment#83sourencho2024-07-01 07:11Note in the documentation that NobleSprites sourced from imagetables need to have their size set manually
- Issue#83gatesphere2024-06-24 19:02Note in the documentation that NobleSprites sourced from imagetables need to have their size set manually
- Issue comment#67Mark-LaCroix2024-06-02 05:53Fix uneven animation frame durations in Noble.Animation
- Pull request#67Mark-LaCroix2024-06-02 05:53
- Issue comment#69Mark-LaCroix2024-06-02 04:47(Critical) Crash in scene transition with transition type = Noble.Transition.Type.COVER
- Issue#69Mark-LaCroix2024-06-02 04:47(Critical) Crash in scene transition with transition type = Noble.Transition.Type.COVER
- Issue comment#66Mark-LaCroix2024-06-02 03:21Sequence fixes
- Pull request#66Mark-LaCroix2024-06-02 03:19
- Issue comment#81Mark-LaCroix2024-06-02 03:08Add an optional table argument which is passed to scene's init
- Pull request#81Mark-LaCroix2024-06-02 02:59
- Issue comment#80Mark-LaCroix2024-06-02 00:59Set the correct default value for __launcherTransitionDuration
- Pull request#80Mark-LaCroix2024-06-02 00:59
- Issue#82LukeSanderson182024-05-29 00:09Play transition animation without changing/reloading scene
- Pull request#81santiaboy2024-05-17 18:10
- Pull request#80santiaboy2024-05-17 17:10
- Issue comment#66stiv-iv2024-04-29 21:46Sequence fixes
- Issue comment#31Mark-LaCroix2024-04-29 07:04Provide better instructions for using this repo as a submodule with the Project Template
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 192 stars here means stars gained during the window, not the repo's star count.