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Build reactive, component-based user interfaces with Rex—a declarative UI framework inspired by React/VueJs patterns, designed specifically for Roblox and Luau.

active 2025-06-242026-01-22 (UTC)

Complete coverage26,514 / 26,514 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
64
Pushes
12
Pull requests
8
Issues
11
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 213 days from 2025-06-24 to 2026-01-22. Pushes: 12 total, peak 3 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 11 total, peak 3 in a day. Comments: 7 total, peak 4 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
OMouta341283
Copilot5003
cloudflare-workers-and-pages[bot]1001

Recent activity

Latest issues, pull requests and releases

  • Issue#14OMouta2025-07-12 23:27
    Support direct children syntax (no `children = {}` needed) for Rex elements
  • Pull request#18OMouta2025-07-12 23:27
  • Pull request#18OMouta2025-07-12 23:27
  • ReleaseOMouta2025-07-06 19:12
    v0.2.2-beta
  • Issue comment#17cloudflare-workers-and-pages[bot]2025-07-06 19:00
    Fix critical issue with reactive children handling and clean up project files
  • Issue#16OMouta2025-07-06 15:59
    RFC: Unified State Style Props (e.g. ["$hover"]) for Declarative Interactive Styles
  • Issue#13OMouta2025-06-30 20:17
    Define and override existing Roblox UI Instances in Rex with Rex.define
  • Issue comment#15OMouta2025-06-30 20:17
    Feature/rex define
  • Issue#14OMouta2025-06-30 16:39
    Support direct children syntax (no `children = {}` needed) for Rex elements
  • Issue#13OMouta2025-06-29 16:21
    Define and override existing Roblox UI Instances in Rex with Rex.define
  • Issue comment#11OMouta2025-06-28 02:10
    A lot of Warnings
  • Pull request#12OMouta2025-06-28 02:02
  • ReleaseOMouta2025-06-27 19:56
    v0.2.0-beta
  • Issue#9OMouta2025-06-27 19:55
    Rex is unnecessarily verbose and rigid
  • Pull request#10OMouta2025-06-27 19:55
  • Issue#9OMouta2025-06-27 17:16
    Rex is unnecessarily verbose and rigid
  • Issue#6OMouta2025-06-25 13:38
    Wally
  • ReleaseOMouta2025-06-24 20:42
    v0.1.1-beta
  • Pull request#5OMouta2025-06-24 20:41
  • Pull request#5OMouta2025-06-24 20:38
  • Issue#4OMouta2025-06-24 20:33
    Too litte events on Event_Map
  • Issue#2OMouta2025-06-24 19:57
    Example on docs errors
  • Pull request#3OMouta2025-06-24 19:55
  • Pull request#3OMouta2025-06-24 19:55
  • Issue comment#2OMouta2025-06-24 19:28
    Example on docs errors

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.