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A custom C++ game engine I've been creating. Note: still actively in development!

active 2023-12-162024-12-03 (UTC)

Complete coverage26,588 / 26,588 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
198
Pushes
185
Pull requests
0
Issues
2
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 354 days from 2023-12-16 to 2024-12-03. Pushes: 185 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Omurex18718500

Recent activity

Latest issues, pull requests and releases

  • Issue#2Omurex2024-12-03 04:57
    Add more operators for Vector classes
  • Issue#1Omurex2023-12-17 15:54
    Update README with more project information

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.