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active 2024-05-092024-08-23 (UTC)

Partial coverage25,048 / 26,318 hourly files (95%) · 2 absent upstream · 1,269 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
175
Pushes
161
Pull requests
0
Issues
5
Stars
7
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 107 days from 2024-05-09 to 2024-08-23. Pushes: 161 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
OpenSourceJesus16616100

Recent activity

Latest issues, pull requests and releases

  • Issue#4OpenSourceJesus2024-05-29 00:43
    Variables on Unity prefabs don't get set to their serialized values
  • Issue#3OpenSourceJesus2024-05-20 20:18
    Get parenting to work in scene translation
  • Issue#2OpenSourceJesus2024-05-11 05:29
    Using UnityToUnreal after installing UnityToBevy and then UnityToUnreal breaks UnityToUnreal (because the .NET SDK version is 8.0 and needs to be 6.0)
  • Issue#2OpenSourceJesus2024-05-10 18:56
    Using UnityToUnreal after installing UnityToBevy and then UnityToUnreal breaks UnityToUnreal (because the .NET SDK version is 8.0 and need to be 6.0)
  • Issue#1OpenSourceJesus2024-05-09 23:09
    Get the sphere and the plane to show up in UnityToStride

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.