active 2024-05-09 → 2024-08-23 (UTC)
Partial coverage25,048 / 26,318 hourly files (95%) · 2 absent upstream · 1,269 failed, retryable2023-08-15 → 2026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
175
Pushes
161
Pull requests
0
Issues
5
Stars
7
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 107 days from 2024-05-09 to 2024-08-23. Pushes: 161 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| OpenSourceJesus | 166 | 161 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#4OpenSourceJesus2024-05-29 00:43Variables on Unity prefabs don't get set to their serialized values
- Issue#3OpenSourceJesus2024-05-20 20:18Get parenting to work in scene translation
- Issue#2OpenSourceJesus2024-05-11 05:29Using UnityToUnreal after installing UnityToBevy and then UnityToUnreal breaks UnityToUnreal (because the .NET SDK version is 8.0 and needs to be 6.0)
- Issue#2OpenSourceJesus2024-05-10 18:56Using UnityToUnreal after installing UnityToBevy and then UnityToUnreal breaks UnityToUnreal (because the .NET SDK version is 8.0 and need to be 6.0)
- Issue#1OpenSourceJesus2024-05-09 23:09Get the sphere and the plane to show up in UnityToStride
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.