A .NET Service Collection based Dependency Injection Container System for Unity3D
active 2024-10-14 → 2025-02-06 (UTC)
Partial coverage20,525 / 26,281 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
35
Pushes
22
Pull requests
4
Issues
4
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 116 days from 2024-10-14 to 2025-02-06. Pushes: 22 total, peak 11 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| BlankDev117 | 30 | 22 | 4 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#5BlankDev1172024-10-24 02:32Build changes
- Issue#5BlankDev1172024-10-24 02:32Build changes
- Pull request#6BlankDev1172024-10-24 02:32
- Pull request#6BlankDev1172024-10-19 01:34
- Issue#5BlankDev1172024-10-19 01:29Build changes
- Issue#4BlankDev1172024-10-14 03:29Fix Unit Test Build Action
- Pull request#3BlankDev1172024-10-14 03:29
- Pull request#3BlankDev1172024-10-14 01:43
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.