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3D game engine with lua scripting

C++ · active 2025-02-202026-06-30 (UTC)

Partial coverage18,796 / 24,142 hourly files (78%) · 2 absent upstream · 5,343 failed, retryable2023-11-102026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.5K
Pushes
397
Pull requests
187
Issues
138
Stars
275
Forks
24

Activity over time

Daily event counts in the loaded window

Line chart, 496 days from 2025-02-20 to 2026-06-30. Pushes: 397 total, peak 17 in a day. Pull requests: 187 total, peak 12 in a day. Issues: 138 total, peak 9 in a day. Comments: 128 total, peak 7 in a day. Stars: 275 total, peak 39 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#821yahiamoh-dev2026-05-30 23:11
    Pink circle error
  • Issue comment#816Gopmyc2026-05-22 01:40
    Expose prefab instantiation to Lua
  • Pull request#811adriengivry2026-05-17 20:11
  • Issue#809Gopmyc2026-05-17 01:52
    Allow using animations from another compatible skeletal model
  • Pull request#796adriengivry2026-05-12 23:07
  • Issue#792adriengivry2026-05-04 17:17
    Fix framebuffer resize churn and texture resize bug
  • Issue comment#797Gopmyc2026-05-03 04:24
    OvEditor crash on unhandled sol::error after Lua runtime error
  • Issue#797Gopmyc2026-05-03 04:23
    OvEditor crash on unhandled sol::error after Lua runtime error
  • Pull request#796Gopmyc2026-05-02 17:19
  • Issue comment#785Gopmyc2026-05-01 17:32
    Update vendored Assimp to `v6.0.4`
  • Issue#790adriengivry2026-04-30 21:18
    Mention `zenity` as a requirement on Linux
  • Issue#782oliverrobinmarcks-eng2026-04-24 23:59
    "Brightness" setting inside the Reflection Probe says "Brithgness"
  • Issue#782oliverrobinmarcks-eng2026-04-24 23:57
    "Brightness" setting inside the Reflection Probe says "Brithgness"
  • Issue comment#778Gopmyc2026-04-24 21:21
    Add `Actor.GetComponent(type)` and align `Actor.GetBehaviour(type)` API
  • Issue#780adriengivry2026-04-24 20:02
    Opening in code editor doesn't support spaces
  • Issue#777Gopmyc2026-04-24 17:29
    Add `GetComponent(type)` and `GetBehaviour(type)` to the Actor Lua bindings
  • Issue comment#503adriengivry2026-04-24 15:19
    Pause game when console reports an error
  • Pull request#775adriengivry2026-04-23 22:22
  • Issue comment#25adriengivry2026-04-23 16:37
    Implement a prefab system
  • Issue comment#25Gopmyc2026-04-23 16:18
    Implement a prefab system
  • Pull request#770adriengivry2026-04-23 16:04
  • Pull request#770adriengivry2026-04-23 16:04
  • Issue#769adriengivry2026-04-23 04:23
    Removing a behaviour from the inspector doesn't work
  • Issue#769adriengivry2026-04-23 04:07
    Removing a behaviour from the inspector doesn't work
  • Issue#769adriengivry2026-04-23 04:07
    Removing a behaviour from the inspector doesn't work

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 275 stars here means stars gained during the window, not the repo's star count.