3D game engine with lua scripting
C++ · active 2025-02-20 → 2026-06-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 496 days from 2025-02-20 to 2026-06-30. Pushes: 397 total, peak 17 in a day. Pull requests: 187 total, peak 12 in a day. Issues: 138 total, peak 9 in a day. Comments: 128 total, peak 7 in a day. Stars: 275 total, peak 39 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| adriengivry | 780 | 380 | 166 | 86 |
| Gopmyc | 40 | 0 | 9 | 15 |
| litelawliet | 26 | 4 | 2 | 3 |
| Copilot | 10 | 8 | 2 | 0 |
| Synyproxy | 8 | 0 | 3 | 0 |
| Emil2010 | 7 | 0 | 0 | 3 |
| maxbrundev | 6 | 5 | 0 | 0 |
| sameep-git | 5 | 0 | 1 | 2 |
| joscanper | 5 | 0 | 1 | 2 |
| tccountus | 4 | 0 | 0 | 4 |
| guneshsn1 | 4 | 0 | 1 | 3 |
| Rishabh-Sukhwani | 3 | 0 | 0 | 2 |
| lokitkhemka | 3 | 0 | 0 | 3 |
| mindstormpro3 | 2 | 0 | 0 | 1 |
| MunFaill | 2 | 0 | 2 | 0 |
| oliverrobinmarcks-eng | 2 | 0 | 0 | 0 |
| copilot-pull-request-reviewer[bot] | 2 | 0 | 0 | 0 |
| mustauig | 2 | 0 | 0 | 0 |
| ExilProductions | 2 | 0 | 0 | 2 |
| windrunner28 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#821yahiamoh-dev2026-05-30 23:11Pink circle error
- Issue comment#816Gopmyc2026-05-22 01:40Expose prefab instantiation to Lua
- Pull request#811adriengivry2026-05-17 20:11
- Issue#809Gopmyc2026-05-17 01:52Allow using animations from another compatible skeletal model
- Pull request#796adriengivry2026-05-12 23:07
- Issue#792adriengivry2026-05-04 17:17Fix framebuffer resize churn and texture resize bug
- Issue comment#797Gopmyc2026-05-03 04:24OvEditor crash on unhandled sol::error after Lua runtime error
- Issue#797Gopmyc2026-05-03 04:23OvEditor crash on unhandled sol::error after Lua runtime error
- Pull request#796Gopmyc2026-05-02 17:19
- Issue comment#785Gopmyc2026-05-01 17:32Update vendored Assimp to `v6.0.4`
- Issue#790adriengivry2026-04-30 21:18Mention `zenity` as a requirement on Linux
- Issue#782oliverrobinmarcks-eng2026-04-24 23:59"Brightness" setting inside the Reflection Probe says "Brithgness"
- Issue#782oliverrobinmarcks-eng2026-04-24 23:57"Brightness" setting inside the Reflection Probe says "Brithgness"
- Issue comment#778Gopmyc2026-04-24 21:21Add `Actor.GetComponent(type)` and align `Actor.GetBehaviour(type)` API
- Issue#780adriengivry2026-04-24 20:02Opening in code editor doesn't support spaces
- Issue#777Gopmyc2026-04-24 17:29Add `GetComponent(type)` and `GetBehaviour(type)` to the Actor Lua bindings
- Issue comment#503adriengivry2026-04-24 15:19Pause game when console reports an error
- Pull request#775adriengivry2026-04-23 22:22
- Issue comment#25adriengivry2026-04-23 16:37Implement a prefab system
- Issue comment#25Gopmyc2026-04-23 16:18Implement a prefab system
- Pull request#770adriengivry2026-04-23 16:04
- Pull request#770adriengivry2026-04-23 16:04
- Issue#769adriengivry2026-04-23 04:23Removing a behaviour from the inspector doesn't work
- Issue#769adriengivry2026-04-23 04:07Removing a behaviour from the inspector doesn't work
- Issue#769adriengivry2026-04-23 04:07Removing a behaviour from the inspector doesn't work
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 275 stars here means stars gained during the window, not the repo's star count.