active 2026-01-06 → 2026-08-18 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 225 days from 2026-01-06 to 2026-08-18. Pushes: 67 total, peak 12 in a day. Pull requests: 5 total, peak 4 in a day. Issues: 1 total, peak 1 in a day. Comments: 15 total, peak 9 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#7POPOBE972026-03-02 09:09Feature: Tev-like HDR histogram while preserving SDR behavior
- Issue comment#2Copilot2026-01-13 05:20Complete renderer.rs modular refactoring: Extract all phases into focused modules
- Issue comment#2POPOBE972026-01-13 05:15Complete renderer.rs modular refactoring: Extract all phases into focused modules
- Issue comment#2Copilot2026-01-13 04:12Complete renderer.rs modular refactoring: Extract all phases into focused modules
- Issue comment#2POPOBE972026-01-13 04:06Refactor renderer.rs into modular compiler architecture with naga validation
- Pull request#3Copilot2026-01-13 04:02
- Issue comment#3POPOBE972026-01-13 03:42Refactor renderer: modularize monolithic renderer.rs into focused modules (scene_prep, node compilers)
- Issue comment#3Copilot2026-01-13 03:39Refactor renderer: modularize monolithic renderer.rs into focused modules (scene_prep, node compilers)
- Issue comment#3POPOBE972026-01-13 03:35Refactor renderer: modularize monolithic renderer.rs into focused modules (scene_prep, node compilers)
- Issue comment#3Copilot2026-01-13 03:26Refactor renderer: modularize monolithic renderer.rs into focused modules (scene_prep, node compilers)
- Issue comment#3POPOBE972026-01-13 03:21Refactor renderer: modularize 356-line compile_material_expr into focused compiler modules
- Pull request#3Copilot2026-01-12 19:58
- Issue comment#2Copilot2026-01-12 19:22Refactor renderer.rs into modular compiler architecture with naga validation
- Issue comment#2POPOBE972026-01-12 19:00Refactor renderer.rs into modular compiler architecture with naga validation
- Issue comment#2Copilot2026-01-12 18:54Refactor renderer.rs into modular compiler architecture with naga validation
- Issue comment#2POPOBE972026-01-12 18:50Refactor renderer.rs into modular compiler architecture with naga validation
- Issue comment#2Copilot2026-01-12 18:42Refactor renderer.rs into modular compiler architecture with naga validation
- Issue comment#2POPOBE972026-01-12 18:27Refactor renderer.rs into modular compiler architecture with naga validation
- Pull request#2Copilot2026-01-12 17:59
- Pull request#2Copilot2026-01-12 17:59
- Pull request#1Copilot2026-01-12 17:55
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.