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The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.

active 2024-12-022025-03-10 (UTC)

Complete coverage26,420 / 26,420 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
91
Pushes
32
Pull requests
0
Issues
36
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 99 days from 2024-12-02 to 2025-03-10. Pushes: 32 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 36 total, peak 13 in a day. Comments: 12 total, peak 3 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AMatutat38006
Flamtky292104
cagix11902
b-franklin2200

Recent activity

Latest issues, pull requests and releases

  • Issue comment#29Flamtky2025-03-10 09:56
    Blöcke definieren
  • Issue comment#9AMatutat2025-03-10 08:08
    Fortgeschrittene Inhalte definieren
  • Issue comment#29AMatutat2025-03-10 07:35
    Blöcke definieren
  • Issue#37AMatutat2025-03-10 07:07
    Blockly: Load each Entity as Element
  • Issue#36AMatutat2025-03-10 07:03
    Blockly: Vorgaben im Algorithmus machen
  • Issue#35AMatutat2025-03-10 06:51
    Blockly: Gegner-Wachen
  • Issue#34AMatutat2025-03-10 06:48
    Blockly: Feuerball-Rollen
  • Issue#33AMatutat2025-03-10 06:47
    Blockly: Show text in game
  • Issue#32AMatutat2025-03-10 06:42
    Blockly: Level Kaptei 1 umsetzen
  • Issue comment#24AMatutat2025-03-09 10:13
    Blockly: add action Blocks
  • Issue#31AMatutat2025-03-09 09:51
    Tank Controll
  • Issue#30AMatutat2025-03-09 09:49
    Trailer für Webseite planen und erstellen
  • Issue comment#1Flamtky2025-03-08 16:25
    Blocklylevel Klasse anpassen
  • Issue#1Flamtky2025-03-08 16:25
    Blocklylevel Klasse anpassen
  • Issue#29AMatutat2025-03-07 12:47
    Blöcke Definieren
  • Issue comment#10AMatutat2025-03-07 12:46
    Blockly->Java VS-Code Extension
  • Issue comment#28AMatutat2025-03-06 10:04
    Blockly: Go to exit block
  • Issue#28AMatutat2025-03-04 14:38
    Blockly: Go to exit block
  • Issue#27AMatutat2025-03-04 09:36
    Blockly: Ergänze drop-down Menü um "Variable erstellen"
  • Issue#26AMatutat2025-03-04 09:24
    Blockly: combine variable blocks
  • Issue#25AMatutat2025-03-04 08:59
    Blockly: add pickup items to "unlock new blocks"
  • Issue#23AMatutat2025-03-04 08:48
    Blockly: refactor condition blocks
  • Issue comment#21AMatutat2025-03-03 11:57
    Mausteuerung um das Inventar zu öffnen
  • Issue#21AMatutat2025-03-03 11:56
    Mausteuerung um das Inventar zu öffnen
  • Issue#22AMatutat2025-03-03 11:52
    Blockly: Disable Keyboard and Mouse

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.