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worms, with physics, and pixel terrain, all in javascript

active 2024-03-172024-09-13 (UTC)

Complete coverage26,464 / 26,464 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
60
Pushes
32
Pull requests
0
Issues
19
Stars
1
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 181 days from 2024-03-17 to 2024-09-13. Pushes: 32 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 19 total, peak 11 in a day. Comments: 5 total, peak 3 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Petally563205

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10Petally2024-09-10 18:22
    Quadtree querying for physics objects
  • Issue#15Petally2024-09-10 14:23
    Add camera zoom
  • Issue#14Petally2024-09-10 14:17
    Add screen shake
  • Issue#13Petally2024-09-10 14:17
    Make explosions go boom boom vfx
  • Issue#6Petally2024-09-10 14:11
    Add particles to terrain explosion
  • Issue#4Petally2024-09-10 14:11
    Vastly improve the look of the terrain
  • Issue comment#4Petally2024-09-10 14:11
    Vastly improve the look of the terrain
  • Issue#12Petally2024-09-09 11:42
    Pause the game when canvas not focused to not break physics
  • Issue#11Petally2024-09-08 23:58
    Make rendering for objects better
  • Issue#10Petally2024-09-08 23:27
    Quadtree querying for physics objects
  • Issue#9Petally2024-09-08 22:53
    Consolidate all main classes under 'gameworld' class... pass the gameworld down to everything else?
  • Issue#5Petally2024-09-08 22:14
    Add parallax backgrounds to sky
  • Issue comment#5Petally2024-09-08 22:14
    Add parallax backgrounds to sky
  • Issue#8Petally2024-09-08 22:13
    free camera timestep
  • Issue#7Petally2024-09-08 22:13
    Refactor parallax background drawing
  • Issue#6Petally2024-09-08 16:41
    Add particles to terrain explosion
  • Issue#5Petally2024-09-08 16:40
    Add parallax backgrounds to sky
  • Issue#4Petally2024-09-08 16:39
    Vastly improve the look of the terrain
  • Issue comment#3Petally2024-09-08 16:34
    Fix the timestep
  • Issue#3Petally2024-09-08 16:34
    Fix the timestep
  • Issue comment#1Petally2024-09-08 15:38
    mouse position is not clamped to canvas limits for rendering
  • Issue#1Petally2024-09-08 15:37
    mouse position is not clamped to canvas limits for rendering
  • Issue#3Petally2024-03-18 21:55
    Fix the timestep
  • Issue#2Petally2024-03-18 21:54
    Canvas helper/manager class

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.