c-engine built using OpenGL and C++, featuring a physics system for dynamic interactions and collisions. Lua scripting support is included for customisation. The engine also includes an editor for designing game worlds and various tools inside.
active 2023-09-21 → 2024-04-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 218 days from 2023-09-21 to 2024-04-25. Pushes: 79 total, peak 15 in a day. Pull requests: 10 total, peak 7 in a day. Issues: 3 total, peak 3 in a day. Comments: 3 total, peak 2 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| PhantomCloak | 90 | 74 | 8 | 3 |
| erayerts | 7 | 5 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#7PhantomCloak2023-10-25 16:25
- Issue comment#7PhantomCloak2023-10-25 16:25add: auto entity naming
- Pull request#8PhantomCloak2023-10-15 18:24
- Pull request#8PhantomCloak2023-10-15 14:31
- Pull request#7PhantomCloak2023-10-01 18:50
- Issue comment#6PhantomCloak2023-10-01 18:49add: auto entity naming
- Pull request#6PhantomCloak2023-10-01 18:49
- Pull request#6PhantomCloak2023-10-01 18:47
- Pull request#5PhantomCloak2023-10-01 18:47
- Pull request#5PhantomCloak2023-10-01 18:46
- Pull request#4erayerts2023-10-01 17:41
- Pull request#4erayerts2023-10-01 17:41
- Issue#3PhantomCloak2023-09-30 18:11feat(editor): enable to adding more component dynamically into entities
- Issue#2PhantomCloak2023-09-30 17:23feat(editor): add additional inspector fields to editor
- Issue#1PhantomCloak2023-09-30 17:21test
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.