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Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

active 2023-08-18 → 2026-06-21 (UTC)

Complete coverage27,290 / 27,293 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-25 (UTC)
Events
286
Pushes
37
Pull requests
19
Issues
18
Stars
155
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 1039 days from 2023-08-18 to 2026-06-21. Pushes: 37 total, peak 6 in a day. Pull requests: 19 total, peak 3 in a day. Issues: 18 total, peak 5 in a day. Comments: 30 total, peak 4 in a day. Stars: 155 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
PiMaker7437820
fundale5041
JotaPe5003
techanon4012
xuan253011
kafeijao2011
quiesler2000
JOELwindows72001
rhaamo1001
galister1010
foxotic1000
Janooba1000
4liceD1010
MrRocketFX1000
shiyouganai1010
TheCoderGamer1010
ShiguriVR1000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 155 stars here means stars gained during the window, not the repo's star count.