The cache for large assets, like music, used by the game. This is separated to reduce the size of the main repository and download times on update.
active 2025-10-21 → 2026-05-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 213 days from 2025-10-21 to 2026-05-21. Pushes: 6 total, peak 2 in a day. Pull requests: 4 total, peak 1 in a day. Issues: 3 total, peak 2 in a day. Comments: 21 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| IntegratedQuantum | 20 | 6 | 1 | 5 |
| ikabod-kee | 18 | 0 | 3 | 12 |
| careeoki | 2 | 0 | 0 | 2 |
| codemob-dev | 2 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Pull request#12ikabod-kee2026-04-07 19:26
- Issue comment#27IntegratedQuantum2026-04-06 07:07Restrict music to a sample rate of 48 kHz
- Releasegithub-actions[bot]2026-04-05 10:09Cubyz-Assets 0.3.2
- Issue#27IntegratedQuantum2026-04-05 10:04Should we restrict new music to a fixed sample rate?
- Issue#26IntegratedQuantum2026-04-05 10:01Music from verdisquo97 fails the conversion to .ogg
- Releasegithub-actions[bot]2026-04-05 09:21Cubyz-Assets 0.3.0
- Issue#14ikabod-kee2026-03-23 15:29Music Integrity Test fails on all pull requests
- Issue comment#7ikabod-kee2026-03-17 21:15Tracklist Update 2
- Pull request#12ikabod-kee2026-03-14 20:46
- Issue comment#7ikabod-kee2026-03-13 22:07Tracklist Update 2
- Issue comment#7ikabod-kee2026-03-13 21:55Tracklist Update 2
- Issue comment#7careeoki2026-03-13 21:41Tracklist Update 2
- Issue comment#7ikabod-kee2026-03-13 21:19Tracklist Update 2
- Issue comment#7ikabod-kee2026-03-13 18:01Tracklist Update 2
- Issue comment#10IntegratedQuantum2026-03-12 07:04Avoid too repetitive music
- Pull request#8ikabod-kee2026-03-06 20:37
- Issue comment#4IntegratedQuantum2025-12-08 15:57Tracklist Update 1
- Issue comment#4ikabod-kee2025-12-07 17:29Tracklist Update 1
- Issue comment#4codemob-dev2025-12-07 16:30Tracklist Update 1
- Issue comment#6ikabod-kee2025-11-28 17:10Music: Uppercase or lowercase?
- Issue comment#5ikabod-kee2025-11-26 22:30Which music pieces should make it into the game?
- Issue comment#3ikabod-kee2025-10-30 21:41Remaster Intermission I
- Issue comment#3codemob-dev2025-10-30 21:40Remaster Intermission I
- Issue comment#2ikabod-kee2025-10-30 20:24Create a bash script to compress the audio files automatically
- Pull request#2IntegratedQuantum2025-10-21 19:03
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.