active 2023-09-01 → 2023-10-04 (UTC)
Complete coverage26,634 / 26,634 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-28 (UTC)
Events
14
Pushes
0
Pull requests
0
Issues
9
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 34 days from 2023-09-01 to 2023-10-04. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 5 in a day. Comments: 5 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#58LoneDev62023-10-04 15:21Potential IO issues
- Issue comment#52LoneDev62023-10-04 15:19NPCs no longer display their equiped handheld items.
- Issue#58GsTio862023-09-28 09:34Potential IO issues
- Issue comment#47GsTio862023-09-28 04:34Support database
- Issue comment#56ofunny2023-09-28 02:41Issue with timeline timing
- Issue#57ofunny2023-09-28 02:12Option in cutscenes editor to avoid the slowness effect applied when playing
- Issue#56ofunny2023-09-28 02:03Issue with timeline timing
- Issue#55ofunny2023-09-28 01:49The config file generated by the plugin and also within the Jar is inavlid
- Issue#54ofunny2023-09-28 01:42Command /cinematic play cutscenename playername will not play for other players, just for yourself unless executed via terminal
- Issue#53Ruler2332023-09-23 13:08Requires a PlaceholderAPI. Whether an cinematic is playing or not
- Issue comment#52LoneDev62023-09-06 14:31NPCs no longer display their equiped handheld items.
- Issue#50LoneDev62023-09-06 10:09scene transitions not smooth
- Issue#52EnderOliver41422023-09-02 00:05NPCs no longer display their equiped handheld items.
- Issue#51Lerphie2023-09-01 05:32Bug when working with CosmeticsCore
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.