Game Animation Sample with ALS Layering, Custom Version
active 2024-06-30 → 2026-01-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 571 days from 2024-06-30 to 2026-01-21. Pushes: 34 total, peak 3 in a day. Pull requests: 61 total, peak 6 in a day. Issues: 55 total, peak 4 in a day. Comments: 80 total, peak 7 in a day. Stars: 799 total, peak 23 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| PolygonHive | 122 | 31 | 50 | 24 |
| franktmy | 7 | 0 | 0 | 5 |
| NickLyrick | 7 | 0 | 1 | 5 |
| MaxLayar | 6 | 3 | 3 | 0 |
| Ben-Cykyria | 6 | 0 | 0 | 3 |
| marnec | 6 | 0 | 3 | 3 |
| GangstaHikka | 4 | 0 | 0 | 1 |
| yossi40-100 | 4 | 0 | 2 | 2 |
| themaoci | 4 | 0 | 0 | 2 |
| craigvc | 4 | 0 | 0 | 4 |
| silvios | 3 | 0 | 0 | 1 |
| IngCr3at1on | 3 | 0 | 0 | 3 |
| KptMonkey | 3 | 0 | 1 | 2 |
| NorthPointProductions | 3 | 0 | 0 | 3 |
| EddieSoloProjects | 3 | 0 | 0 | 2 |
| Dixon6 | 2 | 0 | 0 | 1 |
| Napsterae | 2 | 0 | 0 | 2 |
| Attano | 2 | 0 | 0 | 2 |
| sienaiwun | 2 | 0 | 0 | 1 |
| IOchair | 2 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- ReleasePolygonHive2025-12-05 12:13Unreal Engine 5.7
- Pull request#83PolygonHive2025-12-05 12:08
- Pull request#83PolygonHive2025-12-05 12:08
- Pull request#80MaxLayar2025-12-02 12:46
- Pull request#80MaxLayar2025-12-02 12:46
- Pull request#80MaxLayar2025-12-02 12:46
- Issue comment#79franktmy2025-11-02 06:45UE4 & 5 Skeleton perform wrong when Traversal or in overlay.
- Issue comment#78franktmy2025-11-01 10:57I have a railing staticmesh is not't traversable (can jump on it), Is there any way to make it traversable by setting?
- Issue comment#78franktmy2025-11-01 10:40I have a railing staticmesh is not't traversable (can jump on it), Is there any way to make it traversable by setting?
- Issue#78franktmy2025-11-01 10:40I have a railing staticmesh is not't traversable (can jump on it), Is there any way to make it traversable by setting?
- Issue comment#70ILostMyBrain2025-09-23 15:28Initial Overlay Base Assignment Causes Incorrect Overlay Posing for Replication
- Issue comment#30Attano2025-09-18 08:28Traversal system works wrong on irregular Obstacle.
- Issue comment#34Attano2025-09-18 08:16Running Up Ramps While Jumping Breaks Movement
- Issue#76JoeGitcpp2025-09-13 09:29small tip
- Issue comment#70rsenekal2025-08-28 21:14Initial Overlay Base Assignment Causes Incorrect Overlay Posing for Replication
- Pull request#74CainOCE2025-07-18 07:42
- Issue#73GangstaHikka2025-07-16 15:57Software Regression: Build error came back.
- Issue#71ChasonKim2025-07-10 17:01How to use custom character
- Issue comment#66PolygonHive2025-07-06 11:06Build Error: Type mismatch and Failed loading tagged StructProperty in ABP_SandboxCharacter
- Issue#66PolygonHive2025-07-06 11:06Build Error: Type mismatch and Failed loading tagged StructProperty in ABP_SandboxCharacter
- Pull request#69PolygonHive2025-07-06 11:05
- Pull request#69PolygonHive2025-07-06 11:04
- Pull request#68PolygonHive2025-07-05 15:11
- Issue comment#67GangstaHikka2025-07-03 13:13First Person view mode is not replicated
- Issue#67GangstaHikka2025-07-03 08:38First Person view mode is not replicated
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 799 stars here means stars gained during the window, not the repo's star count.