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active 2025-04-152025-05-07 (UTC)

Complete coverage26,483 / 26,483 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
532
Pushes
290
Pull requests
2
Issues
131
Stars
0
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 23 days from 2025-04-15 to 2025-05-07. Pushes: 290 total, peak 38 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 131 total, peak 24 in a day. Comments: 85 total, peak 16 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kofeeel179105029
leebo15514481022
shng681510244222
Baekbanjang8360012

Recent activity

Latest issues, pull requests and releases

  • Issue#52kofeeel2025-04-27 06:11
    현재 PhoneUI의 NumberUI가 아이템 매니저의 사이즈를 업데이트하면서 매번 받아와서 성능이 아쉽습니다.
  • Issue#21kofeeel2025-04-27 06:11
    플레이어 대각선 방향으로 이동시 이속이 중첩되어 기본 이동속도보다 빠릅니다.
  • Issue#19kofeeel2025-04-27 06:11
    Navigation 구현
  • Issue#14kofeeel2025-04-27 06:11
    LevelManager - 맵 관리 기능 구현
  • Issue comment#50leebo1552025-04-25 05:28
    게임 규칙 설정
  • Issue#50leebo1552025-04-25 05:28
    게임 규칙 설정
  • Issue#10leebo1552025-04-25 05:27
    Monster Manager 구현
  • Issue comment#28leebo1552025-04-25 05:27
    이미지 리소스
  • Issue#28leebo1552025-04-25 05:27
    이미지 리소스
  • Issue#27leebo1552025-04-25 05:26
    애니메이션 리소스
  • Issue#47leebo1552025-04-25 05:14
    아이템, UI 사운드 추가
  • Issue#31leebo1552025-04-25 05:12
    맵 에디터 구현
  • Issue comment#31kofeeel2025-04-24 15:18
    맵 에디터 구현
  • Issue comment#61shng68152025-04-23 21:12
    아이템 자리수가 달라지면 표기가 이상해집니다.
  • Issue#61shng68152025-04-23 21:12
    아이템 자리수가 달라지면 표기가 이상해집니다.
  • Issue comment#60shng68152025-04-23 21:00
    아이템 습득시 PhoneUI에 적 위치 표시
  • Issue#60shng68152025-04-23 21:00
    아이템 습득시 PhoneUI에 적 위치 표시
  • Issue comment#55shng68152025-04-23 20:59
    특정 아이템 습득시 PhoneUI 표기
  • Issue#54shng68152025-04-23 20:59
    아이템 다 먹었을 때 UI 탈출구 표기
  • Issue comment#54shng68152025-04-23 20:58
    아이템 다 먹었을 때 UI 탈출구 표기
  • Issue#48shng68152025-04-23 20:56
    적과의 거리에따라 사운드 변경 추가
  • Issue#61shng68152025-04-23 20:55
    아이템 자리수가 달라지면 표기가 이상해집니다.
  • Issue comment#49Baekbanjang2025-04-23 15:45
    스토리 씬 구현
  • Issue#53Baekbanjang2025-04-23 15:43
    점프 스케어 제작
  • Issue comment#27Baekbanjang2025-04-23 15:42
    애니메이션 리소스

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.