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active 2024-08-202024-12-16 (UTC)

Complete coverage26,531 / 26,531 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
131
Pushes
91
Pull requests
0
Issues
16
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 119 days from 2024-08-20 to 2024-12-16. Pushes: 91 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 4 in a day. Comments: 8 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
PraxTube1159108

Recent activity

Latest issues, pull requests and releases

  • Issue comment#3PraxTube2024-12-14 11:43
    bug: Level despawning has redundant despawning?
  • Issue#8PraxTube2024-12-14 07:49
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue#12PraxTube2024-12-14 07:49
    glitch: Enemies walking unreasonable zig-zag when pathfinding
  • Issue comment#8PraxTube2024-12-13 17:25
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue#12PraxTube2024-12-13 17:21
    glitch: Enemies walking unreasonable zig-zag when pathfinding
  • Issue#7PraxTube2024-12-13 17:09
    bug: Pathfinding is not stable, doesn't find shortest path
  • Issue#10PraxTube2024-12-13 09:01
    bug: Clear line of sight is still not completely correct
  • Issue#11PraxTube2024-12-13 08:48
    bug: Incorrect shape cast
  • Issue#10PraxTube2024-12-12 19:10
    bug: Clear line of sight is still not completely correct
  • Issue comment#8PraxTube2024-12-12 08:44
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue comment#8PraxTube2024-12-12 08:11
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue#9PraxTube2024-12-11 07:55
    bug: Enemy navigation issue at clear line of sight
  • Issue comment#8PraxTube2024-12-10 16:23
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue#8PraxTube2024-12-04 20:13
    bug: Pathfinding issue when at corner (enemy glitches)
  • Issue comment#7PraxTube2024-12-02 14:39
    bug: Pathfinding is not stable, doesn't find shortest path
  • Issue comment#7PraxTube2024-12-02 08:04
    bug: Pathfinding is not stable, doesn't find shortest path
  • Issue#7PraxTube2024-12-02 07:41
    bug: Pathfinding is not stable, doesn't find shortest path
  • Issue#5PraxTube2024-11-23 11:50
    panic: Level transition causes panic on beet in some cases
  • Issue#5PraxTube2024-11-23 11:37
    panic: Level transition causes panic on beet in some cases
  • Issue#2PraxTube2024-11-20 07:41
    glitch: Changing move direction while dropkicking leads to enemy pushback change
  • Issue#3PraxTube2024-11-18 07:45
    bug: Level despawning has redundant despawning?
  • Issue comment#2PraxTube2024-11-06 19:30
    glitch: Changing move direction while dropkicking leads to enemy pushback change
  • Issue#1PraxTube2024-10-18 14:08
    Error in enemy statemachine
  • Issue#1PraxTube2024-10-14 15:47
    Error in enemy statemachine

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.