active 2024-08-20 → 2024-12-16 (UTC)
Complete coverage26,531 / 26,531 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-24 (UTC)
Events
131
Pushes
91
Pull requests
0
Issues
16
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 119 days from 2024-08-20 to 2024-12-16. Pushes: 91 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 4 in a day. Comments: 8 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| PraxTube | 115 | 91 | 0 | 8 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#3PraxTube2024-12-14 11:43bug: Level despawning has redundant despawning?
- Issue#8PraxTube2024-12-14 07:49bug: Pathfinding issue when at corner (enemy glitches)
- Issue#12PraxTube2024-12-14 07:49glitch: Enemies walking unreasonable zig-zag when pathfinding
- Issue comment#8PraxTube2024-12-13 17:25bug: Pathfinding issue when at corner (enemy glitches)
- Issue#12PraxTube2024-12-13 17:21glitch: Enemies walking unreasonable zig-zag when pathfinding
- Issue#7PraxTube2024-12-13 17:09bug: Pathfinding is not stable, doesn't find shortest path
- Issue#10PraxTube2024-12-13 09:01bug: Clear line of sight is still not completely correct
- Issue#11PraxTube2024-12-13 08:48bug: Incorrect shape cast
- Issue#10PraxTube2024-12-12 19:10bug: Clear line of sight is still not completely correct
- Issue comment#8PraxTube2024-12-12 08:44bug: Pathfinding issue when at corner (enemy glitches)
- Issue comment#8PraxTube2024-12-12 08:11bug: Pathfinding issue when at corner (enemy glitches)
- Issue#9PraxTube2024-12-11 07:55bug: Enemy navigation issue at clear line of sight
- Issue comment#8PraxTube2024-12-10 16:23bug: Pathfinding issue when at corner (enemy glitches)
- Issue#8PraxTube2024-12-04 20:13bug: Pathfinding issue when at corner (enemy glitches)
- Issue comment#7PraxTube2024-12-02 14:39bug: Pathfinding is not stable, doesn't find shortest path
- Issue comment#7PraxTube2024-12-02 08:04bug: Pathfinding is not stable, doesn't find shortest path
- Issue#7PraxTube2024-12-02 07:41bug: Pathfinding is not stable, doesn't find shortest path
- Issue#5PraxTube2024-11-23 11:50panic: Level transition causes panic on beet in some cases
- Issue#5PraxTube2024-11-23 11:37panic: Level transition causes panic on beet in some cases
- Issue#2PraxTube2024-11-20 07:41glitch: Changing move direction while dropkicking leads to enemy pushback change
- Issue#3PraxTube2024-11-18 07:45bug: Level despawning has redundant despawning?
- Issue comment#2PraxTube2024-11-06 19:30glitch: Changing move direction while dropkicking leads to enemy pushback change
- Issue#1PraxTube2024-10-18 14:08Error in enemy statemachine
- Issue#1PraxTube2024-10-14 15:47Error in enemy statemachine
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.