Godot 4 addon that allows making WorkspaceArea or Docks just like in blender in a fast and easy way
active 2024-07-12 → 2024-07-12 (UTC)
Complete coverage26,609 / 26,609 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-27 (UTC)
Events
11
Pushes
5
Pull requests
0
Issues
3
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2024-07-12 to 2024-07-12. Pushes: 5 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| PrismBytesDEV | 5 | 4 | 0 | 0 |
| Bartusew | 3 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#3Bartusew2024-07-12 06:43Switching WorkspaceAreas from selector crashes application
- Issue#2Bartusew2024-07-12 06:16Popup Area selector not showing up
- Issue#1PrismBytesDEV2024-07-12 06:13Errors coming up Godot's debbuger when splitting WorkspaceArea
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.