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active 2023-11-282024-01-17 (UTC)

Complete coverage26,608 / 26,608 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
55
Pushes
11
Pull requests
0
Issues
42
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 51 days from 2023-11-28 to 2024-01-17. Pushes: 11 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 42 total, peak 8 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ProfessorNether541101

Recent activity

Latest issues, pull requests and releases

  • Issue#45ProfessorNether2024-01-04 22:02
    Camera animations
  • Issue#44ProfessorNether2024-01-04 20:32
    Snake EasterEgg
  • Issue#43ProfessorNether2024-01-04 18:51
    If ghosts "die", death particles
  • Issue#42ProfessorNether2024-01-04 18:42
    Start inside church (main menu)
  • Issue#41ProfessorNether2024-01-03 17:21
    Haunted Relics (every level has one)
  • Issue#40ProfessorNether2024-01-03 03:15
    Weeping Angels Armors in a big castle/ stronghold
  • Issue#39ProfessorNether2024-01-02 18:44
    The Mannequin Factory
  • Issue#37ProfessorNether2024-01-02 15:19
    Level Selector
  • Issue#35ProfessorNether2024-01-02 14:01
    Skip Button (start sequence)
  • Issue#34ProfessorNether2024-01-01 22:10
    Shop with Currency (you get paid by kind of job)
  • Issue#33ProfessorNether2024-01-01 22:10
    Chapel (level 1)
  • Issue#32ProfessorNether2024-01-01 22:10
    Priests Pass
  • Issue#31ProfessorNether2024-01-01 22:10
    Locker with items/outfit to select
  • Issue#30ProfessorNether2024-01-01 22:10
    holy grenate
  • Issue#29ProfessorNether2024-01-01 22:08
    leveling up system with give free items and skins
  • Issue#27ProfessorNether2023-12-20 10:18
    Lighting (level 2)
  • Issue#26ProfessorNether2023-12-20 10:14
    Terrain moves back so it looks like that the train is moving, and it loops infinitely
  • Issue#25ProfessorNether2023-12-20 10:13
    A train that can be entered and walked in, with sleeping cabinets inside and a restaurant part
  • Issue#24ProfessorNether2023-12-20 10:13
    assets (level 2)
  • Issue#23ProfessorNether2023-12-20 10:13
    Haunted Objects (level 2)
  • Issue#22ProfessorNether2023-12-20 10:13
    Ground Fog (level 1)
  • Issue#21ProfessorNether2023-12-18 07:32
    Animations for everything that needs and animation
  • Issue#20ProfessorNether2023-12-18 07:32
    enemy health
  • Issue#19ProfessorNether2023-12-18 07:32
    reload time before player can shoot again
  • Issue#18ProfessorNether2023-12-16 02:39
    Objectives

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.