active 2025-04-30 → 2026-02-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 289 days from 2025-04-30 to 2026-02-12. Pushes: 333 total, peak 43 in a day. Pull requests: 9 total, peak 3 in a day. Issues: 17 total, peak 6 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#21kqlnei2025-09-25 05:42子供部屋
- Issue#20kqlnei2025-09-25 05:42文字入力板
- Issue#12kqlnei2025-09-25 05:41体のリーン判定どうにかしたい
- Issue#13kqlnei2025-09-25 05:41Debug.Logの内容をTMProでVrchat上で出るようにしたい
- Issue#17kqlnei2025-09-25 05:41モーションチェックドア手上げの初期値が地面問題
- Issue#18kqlnei2025-09-25 05:41scene内に複数のドアを置いてもちゃんと反応するように
- Pull request#19Hayato2222025-07-17 02:21
- Pull request#19Hayato2222025-07-17 02:21
- Issue#18kqlnei2025-07-16 09:04scene内に複数のドアを置いてもちゃんと反応するように
- Issue#10kqlnei2025-07-16 08:57Vrchat上のカメラのレイヤーをUIにしたら見れるけど...
- Issue#7kqlnei2025-07-16 08:57手の位置使った動きの判定やりたいね
- Issue#17kqlnei2025-07-16 07:48モーションチェックドア手上げの初期値が地面問題
- Issue#16kqlnei2025-07-16 07:47同期するオブジェ大きさが違うと移動距離が違っちゃう問題
- Issue#13kqlnei2025-06-19 05:49Debug.Logの内容をTMProでVrchat上で出るようにしたい
- Issue#11kqlnei2025-06-18 07:28ちびアバターだとしゃがむ判定取れなて萎え
- Issue#10kqlnei2025-06-18 04:43Vrchat上のカメラのレイヤーをUIにしたら見れるけど...
- Issue#9kqlnei2025-06-18 03:21Vrchat上のカメラでTMProの文字見れるようにしたくね?
- Pull request#8Hayato2222025-06-12 05:02
- Issue#4kqlnei2025-06-11 08:52ワールドに入ってきたプレイヤーごとにジャンプ判定
- Pull request#6Hayato2222025-06-11 06:26
- Pull request#5kqlnei2025-06-04 06:36
- Issue#4kqlnei2025-06-04 02:15ワールドに入ってきたプレイヤーごとにジャンプ判定
- Pull request#3Hayato2222025-05-29 02:34
- Pull request#2Hayato2222025-05-21 09:37
- Pull request#1kqlnei2025-05-21 09:04
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.