An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
active 2025-02-22 → 2026-08-10 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 535 days from 2025-02-22 to 2026-08-10. Pushes: 269 total, peak 14 in a day. Pull requests: 29 total, peak 4 in a day. Issues: 11 total, peak 2 in a day. Comments: 41 total, peak 8 in a day. Stars: 108 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| michaelsakharov | 294 | 267 | 4 | 16 |
| PaperPrototype | 29 | 0 | 12 | 12 |
| Shadowblitz16 | 11 | 0 | 0 | 8 |
| xZekro51 | 9 | 0 | 7 | 2 |
| Tweety-Lab | 5 | 0 | 4 | 0 |
| sinnwrig | 2 | 2 | 0 | 0 |
| Tryibion | 2 | 0 | 1 | 1 |
| huggyex64 | 1 | 0 | 1 | 0 |
| bulutonur | 1 | 0 | 0 | 1 |
| Acissathar | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#342michaelsakharov2026-08-06 17:44Script Not Getting Placed In Folder It's Made In
- Issue comment#306michaelsakharov2026-07-15 03:34[Feature] SMAA 1x Anti-Aliasing
- Issue#233michaelsakharov2026-06-16 10:502D and 3D should use the same core systems
- Pull request#277huggyex642026-06-13 22:17
- Pull request#274xZekro512026-05-06 07:59
- Issue comment#273PaperPrototype2026-05-04 00:44Add manual mesh baking option to mesh collider
- Pull request#270PaperPrototype2026-05-02 03:12
- Pull request#269PaperPrototype2026-05-02 03:11
- Pull request#268PaperPrototype2026-05-02 03:10
- Pull request#271PaperPrototype2026-05-02 01:19
- Issue#158michaelsakharov2026-04-28 07:05Fix loads of build warnings #development
- Issue comment#262michaelsakharov2026-04-27 07:31Collider debug gizmos
- Issue comment#264PaperPrototype2026-04-27 02:45Fixed DPI on MacBook Liquid retina screens
- Issue comment#263xZekro512026-04-25 01:43Build flow rework, Build Project Panel and per-platform build profiles
- Pull request#257PaperPrototype2026-04-25 01:32
- Issue comment#262michaelsakharov2026-04-25 01:32Collider debug gizmos
- Issue comment#259michaelsakharov2026-04-24 05:36[New-Editor] Colliders are all missing debug draw lines
- Issue#260PaperPrototype2026-04-24 05:27[New-Editor] When in prefab mode CTRL + S does not save the prefab (this is really annoying)
- Issue#259PaperPrototype2026-04-24 05:22[New-Editor] Colliders are all missing debug draw lines
- Pull request#257PaperPrototype2026-04-20 03:57
- Pull request#256xZekro512026-04-20 01:28
- Issue comment#256michaelsakharov2026-04-20 01:28Reworked RenameOverlay for better renaming support
- Pull request#253PaperPrototype2026-04-20 01:25
- Pull request#252xZekro512026-04-19 12:23
- Pull request#252xZekro512026-04-19 09:49
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 108 stars here means stars gained during the window, not the repo's star count.