Fray – Godot Combat Framework
active 2023-08-15 → 2026-06-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1043 days from 2023-08-15 to 2026-06-22. Pushes: 54 total, peak 8 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 32 total, peak 5 in a day. Comments: 48 total, peak 5 in a day. Stars: 112 total, peak 6 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Pyxus | 110 | 54 | 7 | 24 |
| Remi123 | 29 | 0 | 1 | 17 |
| endorphins | 5 | 0 | 0 | 2 |
| ValorZard | 2 | 0 | 0 | 1 |
| Lukaswbrr | 2 | 0 | 1 | 0 |
| pfinco | 1 | 0 | 0 | 0 |
| 20milliliter | 1 | 0 | 0 | 1 |
| DrDesmondGaming | 1 | 0 | 0 | 1 |
| netlify[bot] | 1 | 0 | 0 | 1 |
| Kuenaimaku | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#97netlify[bot]2025-06-23 18:50Fix hit state manager (2D and 3D) not triggering configuration warning when there is no hit state child
- Pull request#97Lukaswbrr2025-06-23 18:50
- Issue comment#90endorphins2024-07-23 01:12Better support (or documentation?) for local multiplayer controllers
- Issue#90endorphins2024-07-17 23:49Better support (or documentation?) for local multiplayer controllers
- Issue#89endorphins2024-06-30 13:35Sequence matcher not matching on "236P" input sequence
- Issue comment#89endorphins2024-06-30 13:35Sequence matcher not matching on "236P" input sequence
- Issue#89endorphins2024-06-27 23:15Sequence matcher not matching on "236P" input sequence
- Issue comment#86Remi1232024-02-16 04:24FrayCompoundState : change ready ordering for substate
- Issue#87Pyxus2024-02-15 23:28Fix incorrect font used in light mode icon
- Issue comment#86Pyxus2024-02-15 23:19FrayCompoundState : change ready ordering for substate
- Issue#86Remi1232024-01-30 03:45FrayCompoundState : change ready ordering for substate
- Issue comment#85Pyxus2024-01-30 02:05Building a State Machine documentation: Build a State Machine Root uses FrayCompoundstate.new() instead of FrayCompoundState.new()
- Issue#85Pyxus2024-01-30 02:05Building a State Machine documentation: Build a State Machine Root uses FrayCompoundstate.new() instead of FrayCompoundState.new()
- Issue#84Lukaswbrr2024-01-28 17:58Building a State Machine documentation: Too few arguments on state_machine.state_changed.connect()
- Issue comment#82Pyxus2024-01-28 06:32Some scripts fail to compile on load
- Issue#82Pyxus2024-01-28 06:32Some scripts fail to compile on load
- Issue comment#83Pyxus2024-01-27 12:00Have you heard of the fighting game developers discord?
- Issue#83Pyxus2024-01-27 12:00Have you heard of the fighting game developers discord?
- Issue comment#83ValorZard2024-01-27 05:31Have you heard of the fighting game developers discord?
- Issue comment#8320milliliter2024-01-27 02:42Have you heard of the fighting game developers discord?
- Issue#83ValorZard2024-01-27 00:38Have you heard of the fighting game developers discord?
- Issue comment#81Pyxus2024-01-26 23:14Rewrite Builders to take advantage 4.2 covariance
- Issue#81Pyxus2024-01-26 23:14Rewrite Builders to take advantage 4.2 covariance
- Issue#82pfinco2024-01-26 20:42Some scripts fail to compile on load
- Issue comment#79Pyxus2024-01-26 12:12GitHub and Godot downloads are broken.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 112 stars here means stars gained during the window, not the repo's star count.