Skip to content

Editor for RAID:WW2 using the power of BeardLib.

active 2024-08-082025-08-07 (UTC)

Partial coverage20,536 / 26,292 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
68
Pushes
21
Pull requests
24
Issues
13
Stars
0
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 365 days from 2024-08-08 to 2025-08-07. Pushes: 21 total, peak 4 in a day. Pull requests: 24 total, peak 4 in a day. Issues: 13 total, peak 2 in a day. Comments: 6 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BangL298142
Makowo231362
TonisGaming9012
braidy081010
Oreztov1010
steam-test11010

Recent activity

Latest issues, pull requests and releases

  • Pull request#35BangL2025-08-07 14:51
  • Pull request#34BangL2025-08-06 15:49
  • Pull request#34Oreztov2025-08-06 15:34
  • Issue comment#6BangL2025-08-06 02:50
    Going down in editor crashes the game
  • Issue#10BangL2025-08-06 02:48
    Move unit element does not work
  • Pull request#33BangL2025-08-06 02:47
  • Pull request#33BangL2025-08-06 02:46
  • Pull request#32BangL2025-08-05 21:25
  • Issue#20BangL2025-08-05 08:00
    Enemies cannot be loaded from a package
  • Issue#22BangL2025-08-05 08:00
    Clicking the objective element (possibly some other elements aswell) crashes the game
  • Issue#17BangL2025-08-04 22:19
    Navigation can't be built
  • Pull request#30BangL2025-08-04 20:23
  • Pull request#30BangL2025-08-04 20:23
  • Pull request#29BangL2025-08-04 16:52
  • Issue#26TonisGaming2025-08-03 19:14
    Instant crash when loading into level
  • Issue comment#9BangL2025-08-02 16:43
    The spawngrenade element crashes the game
  • Pull request#24BangL2025-08-02 16:39
  • Issue#21Makowo2025-03-26 01:02
    The matchmaking lock can be removed from the RAID version of BLE
  • Issue#18BangL2024-12-25 10:11
    Spawn enemy dummy element lacks a list of RAID enemies
  • Pull request#19BangL2024-12-25 10:10
  • Issue#18TonisGaming2024-12-07 16:53
    Spawn enemy dummy element lacks a list of RAID enemies
  • Pull request#14BangL2024-11-03 18:09
  • Pull request#14BangL2024-11-03 18:09
  • Pull request#13Makowo2024-11-02 01:02
  • Pull request#13BangL2024-10-06 02:48

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.